Colonialism tapestry card

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Fyx
Posts: 3
Joined: 10 March 2021, 22:32

Colonialism tapestry card

Post by Fyx »

The tapestry card says: "When played, choose a territory card you control and gain each of the following resources based on it's land terrain(s). Mountain (worker), grassland (culture), forest (food), desert (coin).

Does this work with the middle island? What are the results?
Ez0ah
Posts: 262
Joined: 21 April 2020, 17:13

Re: Colonialism tapestry card

Post by Ez0ah »

It doesn’t work.
There is an additional ruling which states that printed hexes (middle and starting hexes) aren’t considered valid tiles.
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Fyx
Posts: 3
Joined: 10 March 2021, 22:32

Re: Colonialism tapestry card

Post by Fyx »

Thanks!
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poserLX
Posts: 94
Joined: 26 March 2020, 20:59

Re: Colonialism tapestry card

Post by poserLX »

Ez0ah wrote: 13 February 2022, 16:02 It doesn’t work.
There is an additional ruling which states that printed hexes (middle and starting hexes) aren’t considered valid tiles.
Clarification: The rule about printed hexes is not strictly "additional", as the card text specifies that it applies to territory tiles rather than territories in general.
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