Hi BGA team,
I'm a player in China. I'm really admire and appreciate your efforts and achievements on the BGA platform.
As you see, I'm new here while make a donation immediately and translate some rules.
For my experience these days, everything is obviously running well, except this one: Network Delay.
Majority of time it is working smoothly and pleasurable, but sometimes - such as the time I'm making the post - connection from China (maybe Asia in all) is SOOOOO unstable.
It makes we unable to play games smoothly, and feel shame and guilty to other players. Can't type to explain neither.
Which I comprehend that it's not a key issue of BGA at current time, so what I wish is that could you make a short-term solution, like a function of "lag notification"?
It could make an alert to the user when his/her network delay happens before any game, to suggest him/her avoid playing;
And, it could help the user to send an automatic explanation and waiver to other players when delay happened in the progress of a game.
For the long-term evolution, I wish you could at least set a server in Hongkong, which would be beneficial to all players in Asia I suppose.
If you would set a double-line server in China, which could be high-speed accessible by both China Unicom and China Telecom, it would be spectacular!
Wish BGA going well,
Odyssy
I'm a player in China. I'm really admire and appreciate your efforts and achievements on the BGA platform.
As you see, I'm new here while make a donation immediately and translate some rules.
For my experience these days, everything is obviously running well, except this one: Network Delay.
Majority of time it is working smoothly and pleasurable, but sometimes - such as the time I'm making the post - connection from China (maybe Asia in all) is SOOOOO unstable.
It makes we unable to play games smoothly, and feel shame and guilty to other players. Can't type to explain neither.
Which I comprehend that it's not a key issue of BGA at current time, so what I wish is that could you make a short-term solution, like a function of "lag notification"?
It could make an alert to the user when his/her network delay happens before any game, to suggest him/her avoid playing;
And, it could help the user to send an automatic explanation and waiver to other players when delay happened in the progress of a game.
For the long-term evolution, I wish you could at least set a server in Hongkong, which would be beneficial to all players in Asia I suppose.
If you would set a double-line server in China, which could be high-speed accessible by both China Unicom and China Telecom, it would be spectacular!
Wish BGA going well,
Odyssy