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Tiebreak Resources and Craft Buildings
Posted: 20 March 2022, 16:15
by QBert
I noticed that the way craft buildings consume building resources to score at the end of the game contradicts the appendix rulebook, which states that the resources are not consumed and also count for tiebreak. Is this going to be changed, or is it just one of the quirks of playing on BGA?
Re: Tiebreak Resources and Craft Buildings
Posted: 20 March 2022, 18:20
by silentcj
According to the publisher in the below thread this was overlooked in the English translation of the rulebook due to it being a last minute change. So BGA is working as intended in requiring that the resources are spent for the guilds before scoring.
https://boardgamegeek.com/thread/176980 ... 4#27659534
Re: Tiebreak Resources and Craft Buildings
Posted: 20 March 2022, 20:00
by Tisaac
Yep, no bug here.
Re: Tiebreak Resources and Craft Buildings
Posted: 21 March 2022, 00:31
by QBert
Thanks, I figured it had to be something like that. Still I was surprised to see Uwe go out of his way in the rulebook to explain a rule that was incorrect.