Gear & Piston: parts need tooltips

Suggestions & ideas / Suggestions & idées
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VanillaBean
Posts: 15
Joined: 31 March 2013, 01:44

Gear & Piston: parts need tooltips

Post by VanillaBean »

It'd be really helpful if the part cards had tool tips indicating the name of the part, their type, their function (motor, fuel, etc.), attributes, and any other information that's needed to decide which card to place. Also, I know the front and back tiles aren't necessary for play, but they contain useful information, especially for new players. Having the cards for that info or the info available elsewhere on the game board would be helpful.

Thanks -- it looks like a great game!
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VanillaBean
Posts: 15
Joined: 31 March 2013, 01:44

Re: Gear & Piston: parts need tooltips

Post by VanillaBean »

And if you want help compiling the text for all the cards, let me know. I'd be happy to help with that.
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duncanchud
Posts: 2
Joined: 20 February 2013, 04:27

Re: Gear & Piston: parts need tooltips

Post by duncanchud »

I think this is a great idea. Item name, if it had volatility or not, symbols. Maybe include dependencies in the popup perhaps as well. Ex. on a steam motor "Requires at least one Steam fuel blueprint".
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pikiou
Posts: 389
Joined: 03 October 2011, 05:36

Re: Gear & Piston: parts need tooltips

Post by pikiou »

Tooltips are a necessity if you can't quite read what's on the tiles, but on Gear & Piston I made sure tiles would be big enough not to need tooltips.
Now you may need help on what the icons mean, but this should be explained by the rules (and will be in their next version) not by tooltips.
The front and back tiles information is for the most part present under the board in the game explanation. I had to sacrifice their presence on the board to allow for bigger tiles. (Back to square one ^^)
I'm open for more arguments, but so far not convinced ><
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