two interface suggestions. No, three.

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gpozerski
Posts: 5
Joined: 11 January 2023, 17:54

two interface suggestions. No, three.

Post by gpozerski »

1) When giving something to another character - healing, experience - the new window only allows you to pick a subject and "Confirm". You can't go back to see who needs it! (Yes, I know, I should have done that first...) It would be nice if there were a "Back out" button so you could re-examine things.

2) I frequently hit the "Upgrade" arrow when I only meant to hover over it (Yes, I know, it's just me...) It would be safer if Ivhad to "Confirm" an upgrade.

3) "Armor" would be more intuitive and hence easier to work into your thinking if the number were superimposed on the Shield icon. Someone suggested a line connecting the number to the shield if that's easier to do. (And yes, I know, that's just me...)
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royalmurder
Posts: 2
Joined: 01 July 2021, 17:52

Re: two interface suggestions. No, three.

Post by royalmurder »

1) When giving something to another character - healing, experience - the new window only allows you to pick a subject and "Confirm". You can't go back to see who needs it! (Yes, I know, I should have done that first...) It would be nice if there were a "Back out" button so you could re-examine things.
Just lost a game because my partner dropped her phone and accidentally pressed Spar for the lancer, instead of attacking.

It would be so good to have a "Cancel Action" button - being locked into an action would absolutely never happen playing it physically, so we shouldn't get locked in playing it digitally.
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