Is Can't Stop "slower" than it used to be?

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Rick Kunkel
Posts: 2
Joined: 27 March 2020, 07:43

Is Can't Stop "slower" than it used to be?

Post by Rick Kunkel »

A while ago (months, probably, but I'm not totally sure) it seemed like Can't Stop got slower, or less responsive. I think it's especially pronounced when I play on my phone. Frequently, I tap the Continue button and it seems like it didn't register, so I tap again, sometimes more than once, and then I get red banners telling me there's already a move in progress. This rarely happened in the past, but I see it very frequently now (again, especially on my phone).

I'm not saying it's a bug. I'm not even sure it's the game. It could be me, my internet connection, or my hardware. But I'm reasonably sure it's not.

So this is a sanity check. Has anyone else noticed the game being slower / less performant / less responsive?

Thanks in advance!
ExaltedAngel
Posts: 272
Joined: 16 January 2021, 22:15

Re: Is Can't Stop "slower" than it used to be?

Post by ExaltedAngel »

It happens to me on other games aswell so it's not about Can't Stop, but BGA
DrakeStorm wrote: 14 December 2024, 02:47 So the designer, the developer, the publisher, top players, and most sane people agree that any kind of blocking is ok, but apparently that just isn't good enough to end this argument.
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