Would it be possible to allow a special boolean "tutorial mode" that specifies the game will be played for a tutorial to allow the tutorial maker to have additional button which would be hidden at replay time ?
Those buttons could be used to reset a board for example, or change the whole game mode (let's say a game mode replaces a "card" or some sort, this would allow the tutorial maker to illustrate it on the game instead of images only). They would be implemented by the game developer.
I thought this would be useful for many games, such as "That time you killed me", where chapters can't be illustrated on one go and changes the initial state of the game
Those buttons could be used to reset a board for example, or change the whole game mode (let's say a game mode replaces a "card" or some sort, this would allow the tutorial maker to illustrate it on the game instead of images only). They would be implemented by the game developer.
I thought this would be useful for many games, such as "That time you killed me", where chapters can't be illustrated on one go and changes the initial state of the game