very bad actitud about a player and i dont know how to act

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gismoo
Posts: 2
Joined: 30 October 2023, 15:21

very bad actitud about a player and i dont know how to act

Post by gismoo »

Hello,

during a game of ark nova

I had accumulated a very fair amount of time (but not negative), and in the last turn I chained 3 actions for the cards themselves (determination action) and knowing that I would lack time I play as quickly as possible.

Totally, that during the automatic actions of the machine (giving you points, increasing marks, etc.) in which I cannot do anything, I ran out of time and this player voted to kick me out and the game literally kick me directly (at the same time it ended).

This player sent me off, because he knew clearly that he was going to lose.

The thing is... the game shouldn't kick out if the player (or the board itself) is still doing things. Also, I would like to report the user because it is a very negative attitude.

A wasted hour lost for this.

topic suggestion about that
https://boardgamearena.com/bug?id=92477

in spanish==============================================================

durante una partida de ark nova

llevaba acumulado un tiempo muuy justo (pero no negativo), y en el ultimo turno que encadene 3 acciones por las propias cartas en si (accion determinacion) y sabiendo que me faltaria tiempo actue lo mas rapido posible.

total, que durante las acciones automaticas de la maquina (otorgarte puntos, subir marcados etc) en las que yo no puedo hacer nada, se me acabo el tiempo y este jugador voto para expulsarme y la partida me expulso literalmente al mismo tiempo que se termino todo.

este jugador me expulso, por que sabia claramente que iba a perder.

El caso es... el juego no deberia expulsar si el jugador (o el tablero en si) aun esta haciendo cosas. Ademas me gustaria reportar al usuario por que es una actitud muuuy negativa.

Una hora de perdida perdida por esto
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RicardoRix
Posts: 2542
Joined: 29 April 2012, 23:43

Re: very bad actitud about a player and i dont know how to act

Post by RicardoRix »

You're not the only one:
https://boardgamearena.com/forum/viewtopic.php?t=31674

It's a bit weird, that Ark Nova has been BGA's most popular game since it's release and this issue is a specific problem with Ark Nova's final turns. It would be easy to appreciate that most games played will end with players on long double/triple turns.

But does BGA care? Absolute zero response from them. The developers know it, but their hands are tied. It requires BGA admin to step-up and sort something out.
Gulchen
Posts: 220
Joined: 01 October 2017, 06:55

Re: very bad actitud about a player and i dont know how to act

Post by Gulchen »

Tisaac's posts at https://boardgamearena.com/forum/viewto ... 4&start=10 make it seem that the developer's hands are not tied.
i.e., I get the impression that Tisaac thinks it's already possible for the game code to increase the timer.

if the game code can't directly do that, then for a potential workaround:
Can it become a player's turn and then no longer that player's turn, without that player doing anything?
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RicardoRix
Posts: 2542
Joined: 29 April 2012, 23:43

Re: very bad actitud about a player and i dont know how to act

Post by RicardoRix »

There is an issue with both undo-ing turns and giving a player extra time. Both these mechanisms are part of the BGA framework. Tisaac gives that reason in the link you've provided.
Nonetheless, it shouldn't really be developers trying to find work-arounds.
Without saying it, it seems that he is more than ready to implement a solution if there was one. He is the only one giving replies in the thread.
gismoo
Posts: 2
Joined: 30 October 2023, 15:21

Re: very bad actitud about a player and i dont know how to act

Post by gismoo »

im a programer and do it that no is a realy dificult thing (i think), but... anyway imagine that can doit nothing... at least, put the option for report a player that kickoff the people only because he was lose...
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nik592
Posts: 1397
Joined: 16 October 2022, 13:54

Re: very bad actitud about a player and i dont know how to act

Post by nik592 »

Tisaac is (one of) the developer(s) for Ark Nova, and their responses in that thread are trying to explain why it's not such an easy thing to allocate extra time for double/triple turns. The thing is, there are unfortunately people on here who seem to think that winning by time default is better than actually playing a game out (I personally don't get it, I come here to play, so I'd rather know how a game went on its gameplay, even if that means I lose). You can't do much about it - basically, if you think they were fully in the wrong, red thumb and you won't see them again (except unfortunately in tournaments, which are, even more unfortunately, full of those people willing to boot to win).
Gulchen
Posts: 220
Joined: 01 October 2017, 06:55

Re: very bad actitud about a player and i dont know how to act

Post by Gulchen »

Does the framework require that undo is either not available or always works?
I was thinking the undo interaction would be,

The relevant in-game actions ​ (Would the issue be, deciding exactly what these are?)
cause a ​ Add Extra Time ​ option to appear. ​ ​ ​ One can't undo back from choosing that option.
(However, if the in-game action is one that could've been undone before this hypothetical change in the game interface,
then it will still be undo-able as long as the player has not clicked the ​ Add Extra Time ​ option.)

.
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RicardoRix
Posts: 2542
Joined: 29 April 2012, 23:43

Re: very bad actitud about a player and i dont know how to act

Post by RicardoRix »

The Undo function is handled by BGA (copies and restores the state of the DB, etc) but it must be implemented into a game by the developer at the relevant moments, which is why each game is different.

It's a work-around, but it might be feasible to add extra time with a button and then set the undo function to after this step. Even this is not ideal and quite cumbersome. I think the giveExtraTIme() might even only be applied at the end of a players turn, which means you'd have to go against using this idea and directly modify the underlying time in the player DB table. Yikes!
Really you want the BGA framework to somehow stop the abuse of multiple undo's and gaining time in doing so. Would be a far better UI experience, and also solve this possible abuse in all games.

https://en.doc.boardgamearena.com/Main_ ... exion_time
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