opz TT: "Thinking Time" can choose fast/slow player

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jotaro
Posts: 52
Joined: 06 June 2012, 10:53

opz TT: "Thinking Time" can choose fast/slow player

Post by jotaro »

simpy add an other options when create a game...
like restriction for beginner/good player/etc..

add another options:
"thinking time" medium speed play time
[ ] only fast player (player who can play very fast with few second for think and do move)
[ ] only fast player and normal player speed
[ ] all allowed no restriction about speed


sorry for english,
i hope u like this idea
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Issity
Posts: 41
Joined: 30 December 2012, 21:08

Re: opz TT: "Thinking Time" can choose fast/slow player

Post by Issity »

When you create a game you can set game speed. You can choose between Fast, Normal, Slow and No time limit.

If player thinks longer than allowed on current setting then he/she will receive penalty. IIRC you can then even expel player for exceeding time limit.
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jotaro
Posts: 52
Joined: 06 June 2012, 10:53

Re: opz TT: "Thinking Time" can choose fast/slow player

Post by jotaro »

sure i can choose "fast game" but isnt a resctriction.. whoever can join and if they play slow i dont want expel.. but if i've to... i waste the game and lose time too :(
with a restriction i can avoid that event.

JoT
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Jest Phulin
Posts: 1856
Joined: 08 July 2013, 21:50

Re: opz TT: "Thinking Time" can choose fast/slow player

Post by Jest Phulin »

I fail to see how your proposal is any different than the system already in place.

If your proposal is implemented, and somebody takes too long to think, what happens?
Does the game abandon automatically? This seems rather harsh, as circumstances do come up.
Do the other players at the table have the option of expelling the player? This is exactly what is currently implemented.

Do you waste time by being involved in a game where someone plays slow? Sure. You will in any system. If you chose not to expel the player in the current system, you are saying that it is more important to finish the game than to play with a slow player. That is your choice. The only other option would be to have the computer make that choice for you, by expelling automatically when a player times out. In which case you have wasted time and have no way to finish the game. :)
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