Perhaps the time has come to say the unsayable about expulsion

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wentley
Posts: 46
Joined: 17 February 2015, 19:34

Perhaps the time has come to say the unsayable about expulsion

Post by wentley »

Actually it has no doubt been said before, and even in the post before this. Sometimes people are abusing the expel button in circumstances in which a fair-minded and reasonable person would allow the game to continue normally. Such circumstances would be for example when the game is almost over, or where someone has expended more time earlier, got into time trouble, but is clearly doing their level best to play quicker.

Btw this is not going to be an attempt to protest a moderation. I don't even expect to get much, if any sympathy, for my viewpoint, as some people are just impatient, or rules lawyers and will defend the status quo. 'Why don't you just play faster?' is of course the common refrain.

I'm citing for purely illustrative purposes two expulsion examples which occurred to me recently (without naming names). In one, I was participating in a game which was implementing expanded rules of which I was unfamiliar. Since my opponent seemed quite helpful, I took some time in the game to ask him about the differences, but this naturally left me in some time pressure. However, although I had received no guarantee, I was reassured by my opponent's apparently benign disposition.

However during the game I was helped by my opponent's advice so much that I gained a strong position, and looked like I was in contention to win. Still like many games, the ending often has complications, and on the very last turn, I unfortunately went into the red, due to undoing a move (which often leaves one in difficulties). I hastened to finish. Then, out of the blue, my opponent decided to expel me.

What could the possible motive be here, with almost no time left in the game, than a quite cynical attempt to prevent an opponent winning, in circumstances in which they hadn't really sought to gain an advantage by slow play? Is this really the kind of behaviour that we should encourage? Yet of course the player had done nothing amiss under the rules, so the only honest response would be to red thumb them on a personal basis.

Oddly enough, I decided NOT to do this, but instead send the player a friend request. Perhaps because of the help they had nonetheless rendered, but also with the idea of asking for an explanation for their behaviour. Which, despite the actual rules, I felt was due. I doubted the request would be accepted, but it was, and so perhaps I will eventually get my explanation.

One other brief example. At the end of a fast paced race game, I unusually got into time trouble, since even in these circumstances, one sometimes has to think particularly carefully near the game end. This very briefly exposed me to red time. Unhesitatingly, and with no warning, I was expelled by an opponent who was trailing in the game, and stood to lose a lot of elo. The result given the opponents, was to cause me to lose a huge amount of elo myself, which, at Good level, would be hard to recover. Some may say so what, but if one isn't supposed to care about elo, why have it at all?

Again there was no real issue of very slow and deliberate play, or a long pause. The game was about to finish in one or two brief turns after about an hour's play. This was gamesmanship, not an attempt to enforce the rules against a player taking the mickey by dragging out the time. In such circumstance, the only possible response is to rage either internally or in public in such a way as you will hopefully not be moderated. And then to red thumb the player. This will not however fix your lost elo, or assuage the sense of injustice.

As a sometimes slower player, I am more likely to be subject to these expulsions, but conversely I am also fairly sympathetic to other players who get into time trouble. I would never dream of expelling a player on the final turn so that I won't lose elo. I would consider that very poor sportspersonship. Further if someone is in time trouble, I will first try to send them a message to warn them of possible expulsion. As long as they continue to play at a reasonable speed, I'm not likely to kick them. If there is a long pause, I may try to ascertain if it seems likely its due to disconnection, give them a reasonable time to get back online, and only then reluctantly expel them. This seems to me fair and considerate behaviour.

Well, in the famous words of Lenin, what is to be done? Actually removing the expulsion button is of course unrealistic. How else would we deal with situations in which a player has rage quit or unfortunately become irrevocably disconnected? A different and worst kind of abuse or chaos would occur.

Still I would suggest that to pretend that such situations don't occur, to look away or tut impatiently that such people bring their woes upon themselves, is not entirely adequate. At the very least it would be nice if the BGA authorities acknowledged that this kind of behaviour is less than ideal, and not to be encouraged, even if its technically allowed in the rules. Better still if players had an option to flag their expulsion as unfair, subject to investigation. The point here would not be to moderate the 'offending' kicker, but to give the person kicked a possible break by reducing or setting aside their penalties. Of course the penalty on the latter could be increased if their complaints seemed unjustified. Otherwise the kicker could simply receive a message saying that their actions seemed unjustified, and leave it at that.

At the moment there seems no recourse or avenue for someone who feels they have been treated unfairly in this way. Since the expellers are operating within the rules, there is no way to query their actions. More than anything there needs to be a change in attitude towards such behaviour, and to send a message its unwelcome. To establish a model of best practice in terms of using the expel button.
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nik592
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Joined: 16 October 2022, 13:54

Re: Perhaps the time has come to say the unsayable about expulsion

Post by nik592 »

You're right, this has been said before. So many times I'd hardly call it unsayable.

Let me state upfront that I typically DON'T expel my opponents for going into the red - not because I necessarily want to be nice, but because I'd rather play games than not, and see games I'm invested in through to completion. If a user disappears for several days (I typically only play turn-based) then I will sometimes expel.

That said, I will also agree that users who choose to expel are within their rights to do so. You'll get a lot of different perspectives on why. Some will say the clock is part of the game - you exceed it, you lose (and indeed, there are other sites that boot immediately on running out of time, and don't leave it to the discretion of your opponent(s)). Some will say that you and the other players signed up for a specific contract on timing for the game, and you have now broken it. Possibly your opponent couldn't afford to wait. This is harder to justify in the closing stages of a game, and where your opponent does seem to be actively playing, but still, the point stands as a possible reason. On occasion, I've run into the red (moreso in tournament play, which is entirely another kettle of fish when it comes to unfair bootings). I accept my opponents can boot me if that should happen. The penalty is relatively minor, so as long as I am not doing it regularly, I'll typically gain the karma back before I notice it's gone (due to any punitive effects). Yes, you lose ELO, that's just part of it. If you are a good player, you should return approximately to the level you should be at (subject to the ELO manipulation the BGA have introduced, which does make it harder to regain - but you can have a similar outcome based on a lucky win by an inexperienced opponent, unless your games are pushing towards the pure/almost pure strategy types).

To present another viewpoint (that again is not mine, but I have seen here), some argue that users use the clock to play mind games with their opponent. They allow their clock to run down quite low before playing a very obvious move that didn't require the thinking time they took. Some suggest players who do this are trying to allow their opponent(s) to get distracted, so they can boot them for the win. Maybe some are. But again, using all of your allocated thinking time is also within the rules. Users who feel they've been subject to the mind games described here argue that people using all their thinking time should be somehow punished. Others argue back that they are within the rules, and why should they be?

The point is, a set of rules is never going to suit everyone all of the time, and someone will find a loophole with which to annoy others. Try to stick within the rules, don't get too hung up if you occasionally end up on the wrong side of them, and mostly just enjoy the games.

Finally, you suggest games where someone has been booted should be able to be reviewed to remove a penalty. Were that an option, I'd assume work for the mods would increase dramatically. Many people who get booted think they shouldn't have been for one reason or another (sometimes legitimately) and I wouldn't be surprised to find more bootings were challenged than weren't. I would be that the team of mods wouldn't be able to keep up, and it would mostly be a waste of their time anyway. If it is a rare occurence for you because you're not serially late with moves, then you'll recover the karma quickly enough. ELO is a bit harder, so if that really bothers you, I can't help. Personally, I'm here for the games, not the ELO.
Gulchen
Posts: 220
Joined: 01 October 2017, 06:55

Re: Perhaps the time has come to say the unsayable about expulsion

Post by Gulchen »

"What could the possible motive be here, with almost no time left in the game, than a quite cynical attempt to prevent
an opponent winning, in circumstances in which they hadn't really sought to gain an advantage by slow play?"

A non-cynical attempt, to avoid effectively being punished for providing very-helpful advice during the game?


"Is this really the kind of behaviour that we should encourage?"

I reckon yes, to support - by reducing the risk - those who provide teaching during games, despite there being a risk of losing the game as a result.


"Actually removing the expulsion button is of course unrealistic"

, ​ though it could be done anyway, by having timeout cause automatically cause its usual result. ​ ​ ​ (the timed-out player loses)

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buu441
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Joined: 12 March 2022, 06:52

Re: Perhaps the time has come to say the unsayable about expulsion

Post by buu441 »

All of these posts would probably vanish if the site implements automatic expulsion when someone runs out of time. In the current form, we just get a bunch of these entitled posts trying to vilify people who enforce it. Like how hard is it to understand that the one going into red is in the wrong, and not the one expelling. You know what time controls you are signing up for, if that is too fast for you, play at slower speeds. Surely one more per two days would be sufficient. If that is also too fast, I guess there is friendly mode without any time limit.
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Cile
Posts: 301
Joined: 13 March 2012, 06:01

Re: Perhaps the time has come to say the unsayable about expulsion

Post by Cile »

You mentioned there being no warning, would you have been satisfied if they were unable to eject you until your timer was at -30 seconds? The good news is you can implement that change! I see the game of Heat you got ejected from was a fast speed table, if you instead join tables at normal or show speed then you will have the extra time in your time bank before they can expel you!

In other words: how long should a player be in the red before they are "allowed" to be expelled, and why not just increase the time bank by that amount instead? Your 30 second warning was when you had 30 seconds left on your clock.

As a general rule I always kick players if they exceed their time bank, as I'm not going to signal to them that it doesn't matter, have them take even more time, and have to kick them later. (I also exclusively play turn based so someone in the red has eaten up well over 24 hours of their time bank.) If a player has been taking their moves at a good pace I might give them some leniency once if a turn takes longer, but not a 2nd time.

I could see cutting some slack for the last turn of game, but if a player is in the red and they are resetting their turn you better believe I'm ejecting them. That shows no respect for the timer or their opponent's time if they think they can go over time in order to find the very best move. If your time is almost up you better finish your turn, not start it over.

Yes, there are people who clearly abuse the system just to avoid losses. The good news is this kind of abuse is 100% preventable: don't exceed your time bank. If you never exceed your time bank they can never kick you!
wentley wrote: 19 September 2024, 03:50 As a sometimes slower player, I am more likely to be subject to these expulsions

If you know you are a slower player then you shouldn't be playing at "fast" tables. Doing so, knowing you are more likely to run out the clock, shows a lack of respect for everyone else at that table who is playing within the timer they agreed to.
More than anything there needs to be a change in attitude
I agree, the attitude should be if you run out of time you have already lost. If the players don't expell you they are doing you a favour that should be appreciated. Either way you apologize for exceeding your timer and choose a slower table next time.

The timer is not just a "suggestion" unless you really don't want to wait for a different table. It is part of the rules everyone agrees to when they join the table.
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Jellby
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Joined: 31 December 2013, 12:22

Re: Perhaps the time has come to say the unsayable about expulsion

Post by Jellby »

If you are still learning, want to get advice during the game and not risk being expelled, play in friendly mode. No time or penalties there.

If your opponent(s) don't exceed their allotted time, please consider that they may be playing suboptimal moves because they are struggling to do (or not do?) so. Now you take extra time because you "need" to think a little more. Why should you be allowed to use more time to find the best move, while they had to choose something quick that might not be as good?
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RicardoRix
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Joined: 29 April 2012, 23:43

Re: Perhaps the time has come to say the unsayable about expulsion

Post by RicardoRix »

Some good points, and a good illustration of how different people see the timer.

I would add that there already is an automatic boot timer, it just happens a long time after the timer goes red, but it's finite. It's all a relative perspective.

I don't personally kick people, Id still rather play the rest of the game, and they get a karma penalty anyway. Getting an 'unfair' advantage by using more time is debatable. If they are doing it consistently then their ELO will reflect this anyway, again it's all relative.

Certain natural long-turns in some games are highlighting a flaw in the consistent added time feature, where it's getting to be a problem.
The double turns in Ark Nova for example (long, long thread about this), the first turn in Terraforming Mars, you get the idea... It would be good to allow a single 'extra' time facility of some kind to certain games.
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testingmypatience
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Joined: 26 May 2022, 12:37

Re: Perhaps the time has come to say the unsayable about expulsion

Post by testingmypatience »

wentley wrote: 19 September 2024, 03:50 At the very least it would be nice if the BGA authorities acknowledged that this kind of behaviour is less than ideal, and not to be encouraged, even if its technically allowed in the rules.
They do. From the FAQ:
A player is not playing. What can I do?
First, please remember that other players have the right to think as long as they need to about their next move... Well, as long as there is still some time left on their game clock, that is. After that, you can use the chat to ask this player to confirm that they are still thinking about how to play.

If the player seems to be away, we advise you to wait a few minutes: this player may be experiencing some network problems or have left temporarily. If the player does not come back, and their clock has become negative, then you may kick this player out of the game. The effects of kicking a player out are the following:
This player will get a 'leave' reputation penalty (see 'Reputation/Karma' for more details).
This player will lose the same ELO points as if they were the loser (last place) of this game, minus an additional -10 ELO.
Whatever happens in the game afterwards, all the other players will be considered tied in first place for ELO, and will receive a % of the ELO corresponding to the % of progression of the game at the moment the player was kicked out. Example: if 80% of the game has been played, the remaining players will receive 80% of the ELO they would have won.
All following turns from this player will be skipped.

With this system, we ensure that even if you are in a losing position, it is NEVER a good choice for you to quit a game in progress. This system is a little bit harsh, but unlike many other services, about 99% of games played on BGA are not abandoned, and we are proud of that. :)
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Jellby
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Joined: 31 December 2013, 12:22

Re: Perhaps the time has come to say the unsayable about expulsion

Post by Jellby »

RicardoRix wrote: 19 September 2024, 10:14 I don't personally kick people, Id still rather play the rest of the game, and they get a karma penalty anyway.
If they're not kicked, they don't get any penalty. They get a mark in the Reputation tab for 60 days, but you have to explicitly visit that tab to view it.
KenFin1
Posts: 270
Joined: 01 September 2022, 16:11

Re: Perhaps the time has come to say the unsayable about expulsion

Post by KenFin1 »

buu441 wrote: 19 September 2024, 05:58 All of these posts would probably vanish if the site implements automatic expulsion when someone runs out of time. In the current form, we just get a bunch of these entitled posts trying to vilify people who enforce it. Like how hard is it to understand that the one going into red is in the wrong, and not the one expelling. You know what time controls you are signing up for, if that is too fast for you, play at slower speeds. Surely one more per two days would be sufficient. If that is also too fast, I guess there is friendly mode without any time limit.
Auto expel is a bad idea. This results in people getting expelled from games where people are happy for overruns. Eg people playing with groups of friends, having someone say brb and letting them time out a bit isn't an issue. Nor is it too much of a problem in a turn based game if someone goes slightly over. There are several games I can think of (eg Not Alone) where it's not uncommon for someone to dip into the red on a tricky turn. Then there is the example of a teaching game. Beginners might well go over. Most people tolerate a small deviation when it is sensible and not someone being unreasonably/deliberately disruptive. Auto expel is actually worse than the current version IMO

I always ask if the person is there, give them some time THEN expel if no answer and/or it's dragged out for several minutes. The current system isn't perfect but it's better than this proposal.
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