Hi,
I noticed that in the cases in which a tile cannot be played (classic example: 4 sides city can´t be placed, because there are no playable city tiles available) that tile does not go back to the stack, but it gets scrapped from the game... I see an issue there, because only the player that saw that tile knows it is not available, the other could build his strategy in the expectation of getting it before or later.
Is that an official rule? Wouldn´t it be best if the tile just went back to the stack?
I noticed that in the cases in which a tile cannot be played (classic example: 4 sides city can´t be placed, because there are no playable city tiles available) that tile does not go back to the stack, but it gets scrapped from the game... I see an issue there, because only the player that saw that tile knows it is not available, the other could build his strategy in the expectation of getting it before or later.
Is that an official rule? Wouldn´t it be best if the tile just went back to the stack?