Thank you! But UI woes make it hard to enjoy

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Speusippus
Posts: 183
Joined: 08 January 2012, 20:10

Thank you! But UI woes make it hard to enjoy

Post by Speusippus »

I can tell this is a good game, and I know I'm just one person but I feel I can't be the only one who faces these two issues.

1. When I select activate, once I then select a card from my hand there's no reason to make me go all the way back up to confirm the selection. I clicked the card. Now I want to play the game. This would be much better as an undo rather than a confirm.

2. The faction rule toolip should appear when I hover over any card of that faction, not just the one with the rule printed on it. I shouldn't have to dart my eyes back and forth for that frequently needed info.
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ArmagedOFF
Posts: 34
Joined: 13 June 2022, 01:26

Re: Thank you! But UI woes make it hard to enjoy

Post by ArmagedOFF »

Let's be honest. The game was not ready for release. The number of wasted moves due to misclicks (or just fast moves when you make two clicks but realized that you thought there is a different situation on the field or you didn't see that small numbers, etc) is extremely high. Especially on mobile.
I love this game, but not this adaptation. Both developers declared work on undo/confirmation feature long time ago. And now the game is released without it. Why?!
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