Page 1 of 1
Five tribes : apparent VP
Posted: 30 January 2025, 23:38
by utharlepreux
Would It be possible to have an option to auto count of apparent victory points (Djinns, vizirs, villages...)
it's very difficult to evaluate the VP count of opponents
there still would be some unknown part (coins, cards..) but it would be definitely helpful
Re: Five tribes : apparent VP
Posted: 31 January 2025, 19:28
by Andrewsmile
couple of bug reports similar to this, it won't happen
https://boardgamearena.com/bug?id=140350
Re: Five tribes : apparent VP
Posted: 31 January 2025, 20:40
by utharlepreux
it's not the same. Andrewsmile ask for coins visibility. I ask for auto counting visible points
Re: Five tribes : apparent VP
Posted: 01 February 2025, 08:49
by Andrewsmile
I was linking a bug report that is indicative that the publisher has outright rejected any QoL improvements or display of public information. Here are some more reports with similar asks that are all rejected. 3rd one is closer to what you are asking and it is confirmed it will not happen
https://boardgamearena.com/bug?id=132815
https://boardgamearena.com/bug?id=132027
https://boardgamearena.com/bug?id=132213
Re: Five tribes : apparent VP
Posted: 02 February 2025, 22:33
by DK KL
Part of the skill of the game (also in person) is assessing the info/calculating. I understand why the developer has presented the material in the way they did. Anything you can see over the board is visible here. It's up to you to assess/utilize the visible info.
Re: Five tribes : apparent VP
Posted: 24 September 2025, 15:48
by jonissen
I really think everything that you can figure out from reading the logs should be visible. It requires no skill and anyone can do it, but it's time-consuming and boring.
Re: Five tribes : apparent VP
Posted: 24 August 2026, 11:41
by Auroric
jonissen wrote: ↑24 September 2025, 15:48
I really think everything that you can figure out from reading the logs should be visible. It requires no skill and anyone can do it, but it's time-consuming and boring.
I agree, especially in turn based mode. Sure, part of the skill is pouring over the game and calculating, but in turn based everyone is just going to take all that time to do it, and it would just be a pure QOL improvement.
In real time games I think it's totally fair to reward players that can do this quickly though, as bad as it as I may be xD
That would be a nice change though, too bad they aren't open to it. Now I'm just crossing my fingers we get some expansions
