I was super excited to see that this was coming to BGA, and it was great to finally play it last night.
The implementation looks great and played super smoothly, so that's awesome. But yy group and I were talking about a few minor things that could be improved (not bugs, so I hope this post is allowed here).
When you shrink or blow up someone's playing area, it only seems to apply to the cards that have been played, leaving the hidden cards "in hand" the default size. But since everyone always has the same number of cards, it doesn't seem like there's any real reason to see other people's hands.
One of our players is color blind, and found it difficult to tell whose discard pile was whose. It helps that they're in player order, but it could help to have players' names under their piles just for ease of reference.
Finally--and this is getting greedy--it would be nice to have some way of rearranging or at least marking the cards in your hand.
Overall, though, the beta runs super smooth, and I'm thrilled to have this to add to our regular rotation!
The implementation looks great and played super smoothly, so that's awesome. But yy group and I were talking about a few minor things that could be improved (not bugs, so I hope this post is allowed here).
When you shrink or blow up someone's playing area, it only seems to apply to the cards that have been played, leaving the hidden cards "in hand" the default size. But since everyone always has the same number of cards, it doesn't seem like there's any real reason to see other people's hands.
One of our players is color blind, and found it difficult to tell whose discard pile was whose. It helps that they're in player order, but it could help to have players' names under their piles just for ease of reference.
Finally--and this is getting greedy--it would be nice to have some way of rearranging or at least marking the cards in your hand.
Overall, though, the beta runs super smooth, and I'm thrilled to have this to add to our regular rotation!