Hi,
I often see discussed as a possibility for people not caring about competition, ELO, time limit, or learning some rules, that they have the ability to play in friendly mode in order to avoid disappointment.
Do we have stats about how possible that is? Do we know how many percents of the total games played are friendly games? Do we have stats about how many of these games take place between unrelated players (not linked as BGA "friends")? How many Real-time vs turn-based?
I personally don't have many experience with friendly games, beside often cancelling the "friendly" option in order to find game partners, so I was also wondering what is everyone experience with it.
I'm also experiencing lately anxiety toward other players expectations what is leading me to play solo almost uniquely (what is also fueled by having a bit of an obsolete device that may or may not lag), would be playing in friendly mode really a viable option?
I often see discussed as a possibility for people not caring about competition, ELO, time limit, or learning some rules, that they have the ability to play in friendly mode in order to avoid disappointment.
Do we have stats about how possible that is? Do we know how many percents of the total games played are friendly games? Do we have stats about how many of these games take place between unrelated players (not linked as BGA "friends")? How many Real-time vs turn-based?
I personally don't have many experience with friendly games, beside often cancelling the "friendly" option in order to find game partners, so I was also wondering what is everyone experience with it.
I'm also experiencing lately anxiety toward other players expectations what is leading me to play solo almost uniquely (what is also fueled by having a bit of an obsolete device that may or may not lag), would be playing in friendly mode really a viable option?