jaymc1130 wrote: ↑10 May 2025, 20:07
ThothTheRaven wrote: ↑03 May 2025, 07:23
Can confirm that many experienced players agree that having more time on corp selection would be nice. I have heard that changing the time settings may be more difficult than it seems bc they are based on game statistics bga gathers and not hard coded for specific games. Perhaps someone who actually knows can confirm if this why the current system is structured this way.
Feels like pretty universal agreement that this is perhaps the biggest flaw with BGA’s implementation. Starting choices are by far the most important ones to make in general, and it’s not at all uncommon to need 5 or 6 minutes to work out the math when presented with several good options and figure out which is the most optimal. Kind of silly to have such little time for what are often the most important decisions in the game.
100% agreed. Also, the SLOWEST setting on TFM still means there is always a maximum of 2:42 to make a move. That is sufficient the vast majority of the time. But once or twice a game, it might be necessary to think for 5-7 minutes. It seems odd to me to deny a player this opportunity, especially if the player is making all his other moves in 30 seconds or less.
I wish there was an extra time bank of 5 to 8 minutes to be used throughout the game. Poker websites used to have this. You could click "time extension" in a poker tournament and use up to 90 seconds of extra time. It has to be used judiciously because it would not replenish. Something similar here would be great, but my understanding is it would not work within the existing framework.
Oddly, Race for the Galaxy has a slowest setting that allows for 5 minutes per turn, in a game that usually lasts 7 turns and the entire game is often played in 5 to 8 minutes for each of the two players.
I am unsure how these numbers are arrived at.