Combined trade/build

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TheDadshine
Posts: 15
Joined: 12 May 2023, 00:52

Combined trade/build

Post by TheDadshine »

Can we please allow this option to be set to either enabled or disabled in setup?

I realize it’s a little faster this way, but I am tired of players making a big trade and then playing a Monopoly to steal back the resources they just traded. This is not the spirit of the option and it often leads to arguments and/or players quitting the game.
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suvikram143
Posts: 1
Joined: 01 February 2025, 19:17

Re: Combined trade/build

Post by suvikram143 »

It's strategy nothing wrong in it.. u should be smart reject the trade then and do the big trade only in ur turn... Ultimately ur also selfish that's y ur doing big trade
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fiscused
Posts: 102
Joined: 27 December 2012, 05:34

Re: Combined trade/build

Post by fiscused »

You want to get rid of the best Monopoly move? But...that's one of the cool features of this game!
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euklid314
Posts: 679
Joined: 06 April 2020, 22:56

Re: Combined trade/build

Post by euklid314 »

I do not understand the original post.

Even if you separate the trading and the building phase within the action phase of a turn it is still possible to trade in the trading phase, steal back those ressources with a monopoly card and then use them in the building phase.

I.e., the monopoly "trick move" is always possible - independent of the variant you are playing. Did I misunderstand something?
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TheDadshine
Posts: 15
Joined: 12 May 2023, 00:52

Re: Combined trade/build

Post by TheDadshine »

suvikram143 wrote: 05 July 2025, 16:01 It's strategy nothing wrong in it.. u should be smart reject the trade then and do the big trade only in ur turn... Ultimately ur also selfish that's y ur doing big trade
This comment is not surprising considering your 61% Karma rating.

I’m not necessarily involved in all of these trades, I just find it to be problematic in general.
Last edited by TheDadshine on 08 July 2025, 13:31, edited 1 time in total.
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TheDadshine
Posts: 15
Joined: 12 May 2023, 00:52

Re: Combined trade/build

Post by TheDadshine »

euklid314 wrote: 05 July 2025, 17:31 I do not understand the original post.

Even if you separate the trading and the building phase within the action phase of a turn it is still possible to trade in the trading phase, steal back those ressources with a monopoly card and then use them in the building phase.

I.e., the monopoly "trick move" is always possible - independent of the variant you are playing. Did I misunderstand something?
Oh, my apologies then. I thought Dev Cards had to be played before trading in the other option. It’s been so long since I’ve played that way, I forgot the order of operations. Thanks for the info
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Theana
Posts: 62
Joined: 01 July 2016, 21:35

Re: Combined trade/build

Post by Theana »

This is allowed and it is part of the player strategy. Just because you find annoying doesn't make it less legitimate.

If one wants to play with their personal rule, should play only with friends rather than ask to modify the game, IMHO
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