Page 1 of 1
Combined trade/build
Posted: 05 July 2025, 14:18
by TheDadshine
Can we please allow this option to be set to either enabled or disabled in setup?
I realize it’s a little faster this way, but I am tired of players making a big trade and then playing a Monopoly to steal back the resources they just traded. This is not the spirit of the option and it often leads to arguments and/or players quitting the game.
Re: Combined trade/build
Posted: 05 July 2025, 16:01
by suvikram143
It's strategy nothing wrong in it.. u should be smart reject the trade then and do the big trade only in ur turn... Ultimately ur also selfish that's y ur doing big trade
Re: Combined trade/build
Posted: 05 July 2025, 16:20
by fiscused
You want to get rid of the best Monopoly move? But...that's one of the cool features of this game!
Re: Combined trade/build
Posted: 05 July 2025, 17:31
by euklid314
I do not understand the original post.
Even if you separate the trading and the building phase within the action phase of a turn it is still possible to trade in the trading phase, steal back those ressources with a monopoly card and then use them in the building phase.
I.e., the monopoly "trick move" is always possible - independent of the variant you are playing. Did I misunderstand something?
Re: Combined trade/build
Posted: 08 July 2025, 13:25
by TheDadshine
suvikram143 wrote: ↑05 July 2025, 16:01
It's strategy nothing wrong in it.. u should be smart reject the trade then and do the big trade only in ur turn... Ultimately ur also selfish that's y ur doing big trade
This comment is not surprising considering your 61% Karma rating.
I’m not necessarily involved in all of these trades, I just find it to be problematic in general.
Re: Combined trade/build
Posted: 08 July 2025, 13:28
by TheDadshine
euklid314 wrote: ↑05 July 2025, 17:31
I do not understand the original post.
Even if you separate the trading and the building phase within the action phase of a turn it is still possible to trade in the trading phase, steal back those ressources with a monopoly card and then use them in the building phase.
I.e., the monopoly "trick move" is always possible - independent of the variant you are playing. Did I misunderstand something?
Oh, my apologies then. I thought Dev Cards had to be played before trading in the other option. It’s been so long since I’ve played that way, I forgot the order of operations. Thanks for the info
Re: Combined trade/build
Posted: 09 July 2025, 12:25
by Theana
This is allowed and it is part of the player strategy. Just because you find annoying doesn't make it less legitimate.
If one wants to play with their personal rule, should play only with friends rather than ask to modify the game, IMHO