Good day to you all!
I suppose this is more of a guide + question type of post, just some random thoughts about the game.
I've recently started playing boop. After playing a few games on my own to figure out some strategies, I figured out that boops can be really frustrating to deal with. It ruins formations and, in some cases, resets the board, making it difficult to set anything up, especially if the opponent is very good at disrupting your position.
An interesting trick I found was to keep as many kittens (or cats) on the board until I find a way to graduate them. Once pieces start clumping together, it becomes harder to boop one another. You can now think about setting up a 3-in-a-row or something else.
I think most will agree that pieces closer to or on the edge of the board are weaker than those in the center. They can be booped off the board rather easily, and they barely contribute to the position. Sometimes, one may find oneself having all their cats on the board and only kittens at hand, preventing them from responding to a cat-based threat from the opponent.
A solution is to find a chance to get rid of the pieces on the edge of the board as soon as possible. Graduating them or booping them off the board seems like a good idea. But this may lead to "loosening up" the support of central squares, making it easier for the opponent to push you off the board.
A different approach is to potentially resolve the 3-in-a-rows present in the center of the board. This clears up the center enough to get something going on now that you've gotten yourself some cats, but pieces on the edge of the board are still there, not doing much now that they're no longer supporting the center. If the opponent has more cats than you at hand, they quickly become liabilities.
Here's where I am stumped: if given the chance to resolve multiple 3-in-a-rows, in general, is it better to resolve those on the edge, or those passing through (or close enough to) the center?
I suppose this is more of a guide + question type of post, just some random thoughts about the game.
I've recently started playing boop. After playing a few games on my own to figure out some strategies, I figured out that boops can be really frustrating to deal with. It ruins formations and, in some cases, resets the board, making it difficult to set anything up, especially if the opponent is very good at disrupting your position.
An interesting trick I found was to keep as many kittens (or cats) on the board until I find a way to graduate them. Once pieces start clumping together, it becomes harder to boop one another. You can now think about setting up a 3-in-a-row or something else.
I think most will agree that pieces closer to or on the edge of the board are weaker than those in the center. They can be booped off the board rather easily, and they barely contribute to the position. Sometimes, one may find oneself having all their cats on the board and only kittens at hand, preventing them from responding to a cat-based threat from the opponent.
A solution is to find a chance to get rid of the pieces on the edge of the board as soon as possible. Graduating them or booping them off the board seems like a good idea. But this may lead to "loosening up" the support of central squares, making it easier for the opponent to push you off the board.
A different approach is to potentially resolve the 3-in-a-rows present in the center of the board. This clears up the center enough to get something going on now that you've gotten yourself some cats, but pieces on the edge of the board are still there, not doing much now that they're no longer supporting the center. If the opponent has more cats than you at hand, they quickly become liabilities.
Here's where I am stumped: if given the chance to resolve multiple 3-in-a-rows, in general, is it better to resolve those on the edge, or those passing through (or close enough to) the center?