Map position

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korosif
Posts: 27
Joined: 10 July 2024, 05:04

Map position

Post by korosif »

On mobile and tablet, reviewing a game is really painful because you have to scroll down to see the maps bottom and then up again to touch the « next » button, and that for every turn.

If the map could be above the building list in reviews (and/or, better, as a global option), it would be very helpful. Or maybe keep the position but have a way to display minimized building list (with only icon and name, and rollover for description) so that the map still be fully visible at scroll 0.

I can log the suggestion if needed of course.

And thanks again for the great implementation of one of my new favorite games :)
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Kayvon
Posts: 1059
Joined: 17 October 2011, 01:39

Re: Map position

Post by Kayvon »

Glad to hear you're loving it.

If this interests you, you're welcome to file an official suggestions and we'll see how many votes it gets. I'm not sure how the UI developer will feel about it -- we already receive a number of false bug reports from people who don't look at everything. Placing the cards below would probably result in a number of reports from people who think there are no cards.

The typical counterresponse to this sort of thing is usually, "Just make it an option." This sounds great in principle (more options is better, right?), but it also means one more variant to track a debug when anything changes, which adds a lot more upkeep.

I'm not the UI designer, so he may feel differently on this particular suggestion.
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