EUCHRE - Improvements suggestions ,,

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Mr Pozzie
Posts: 1
Joined: 08 May 2020, 07:09

EUCHRE - Improvements suggestions ,,

Post by Mr Pozzie »

BGA please could you make some changes to the Euchre - I used to play in a Euchre league and we never had so many one sided games.

1) We need a GIVE UP Button. It's a no brainer!

2) Get rid of "Stick the Dealer" - it is far too random and often is just suicide for the dealer!

3) In the 2nd round of bidding allow a "NO TRUMP" bid.

4) Replace Stick the Dealer with a "Penalty Pass" - if at the 2nd round of bidding the dealer chooses to pass their team gets a -1 penalty on their score.

They are all rules we used to have in our league and they worked well. This should help balance the game a little and allow better game play.
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ufm
Posts: 2039
Joined: 06 January 2017, 08:38

Re: EUCHRE - Improvements suggestions ,,

Post by ufm »

Mr Pozzie wrote: 02 January 2026, 03:45 1) We need a GIVE UP Button. It's a no brainer!
Unfortunately, conceding is a feature highly prone to abuse.
Mr Pozzie wrote: 02 January 2026, 03:45 2) Get rid of "Stick the Dealer" - it is far too random and often is just suicide for the dealer!

3) In the 2nd round of bidding allow a "NO TRUMP" bid.
These variants already exist as table options.
If you are asking Arena mode's option change, I'm not in charge of that. Please persuade gurus who can vote to decide the format.
Mr Pozzie wrote: 02 January 2026, 03:45 4) Replace Stick the Dealer with a "Penalty Pass" - if at the 2nd round of bidding the dealer chooses to pass their team gets a -1 penalty on their score.
Sorry, I can't implement every variant in the world.
I won't consider new additions unless the variant in question is objectively popular.
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Mynameiszach
Posts: 1
Joined: 04 June 2023, 16:06

Re: EUCHRE - Improvements suggestions ,,

Post by Mynameiszach »

I think a change to consider to the arena point system would be taking into account the score of the game. While winning or losing might be the majority portion of your rating increase/decrease a small part could consider the margin of loss/victory. For instance, if you were to lose 10-9 vs 10-3 maybe instead of losing -13 it should be closer to -8.

This would only make games more competitive and meaningful regardless of scores and somewhat help normalize luck.
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