For those who code and love Splendor

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hiradd0306
Posts: 4
Joined: 04 July 2023, 00:04

For those who code and love Splendor

Post by hiradd0306 »

Looking for programming buddies: Board Game Engine Programming Group
I’m putting together a small group to work on board game engines.

The idea:

We pick one board game (e.g., Splendor, Catan, etc.)

Everyone builds their own engine, solo or collaboratively (Bring your friends!)

We run engine vs engine matches, compare results, and improve engines

Share feedback, ideas, and improvements

Spend weeks/months on one game, then move on to the next

Why engine vs engine?

Engine vs human takes much longer

A single engine can’t really measure its strength without other engines

A group gives feedback, accountability, and motivation

Skill level isn’t super important—this is more about learning, experimenting, and iterating. Any language is fine as long as we can interface engines for matches.

If this sounds interesting, DM me for any questions and logistics!
(Or add me on discord: ahin03)
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Jellby
Posts: 3549
Joined: 31 December 2013, 12:22

Re: For those who code and love Splendor

Post by Jellby »

If you plan on doing this on BGA, make sure you get permission from BGA admins, as using engines is otherwise forbidden and can get you banned.
hiradd0306
Posts: 4
Joined: 04 July 2023, 00:04

Re: For those who code and love Splendor

Post by hiradd0306 »

Thanks for letting me know! It won't be on BGA, probably going to run it locally :)
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