Heat : Tunnel Vision Expansion

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BalGAmor
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Heat : Tunnel Vision Expansion

Post by BalGAmor »

Image

The growl of engines echoes from the shadowy mouth of the tunnel before sleek cars burst into daylight, flashing by in a blur. Every chicane carries the risk of disaster, yet the racers push harder and faster. Another tunnel looms, ready to swallow each roaring machine as they chase the glory that waits beyond. Heat: Tunnel Vision offers new challenges like tunnels and chicanes and introduces two brand-new tracks.
 
Buckle up, ladies and gentlemen, the Spanish Grand Prix is underway! Drivers plunge into the dark tunnels of the Pyrenees, relying on raw instinct. While you are in a tunnel space, no discards allowed. Your focus stays locked in, no matter what the track throws at you!
 
Now, let’s talk chicanes, the new stars of both Tracks in this expansion. Each one is a double dose of danger: two consecutive Corner Lines with matching Speed Limits and just enough space to tempt fate.
 
And over in the Netherlands, it’s pedal-to-the-metal action! Open up that engine, hit top speed, and brace yourself because a brutal chain of corners is waiting to test every ounce of skill you have got!
 
Whether you are racing in Spain or the Netherlands, it is pedal-to-the-metal action! Race through perilous tunnels and twisting chicanes, where instinct, speed, and precision decide your fate. Tick the expansion option here:
https://boardgamearena.com/gamepanel?game=heat
 
Thanks to Asger Harding Granerud and Daniel Skjold Pedersen, the game designers, and to Days of Wonder, the publisher, for turning the lights green on the BGA version. A special thanks to Tisaac and thoun for steering Heat: Tunnel Vision to the finish line on BGA.
 
This was your Friday release
It’s full-throttle excitement time, but never forget to take care and play fair…
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pabula
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Joined: 17 November 2011, 14:42

Re: Heat : Tunnel Vision Expansion

Post by pabula »

It's still in alpha ?!
I can't open a table without switching to friendly mode.
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BalGAmor
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Re: Heat : Tunnel Vision Expansion

Post by BalGAmor »

Thanks for the feedback, we're working on it.
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flolem
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Joined: 18 March 2013, 01:34

Re: Heat : Tunnel Vision Expansion

Post by flolem »

I didn't know there was another extension for Heat...
The chicane was already in first expansion anyway no ?
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RazorOz
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Joined: 25 June 2022, 13:58

Re: Heat : Tunnel Vision Expansion

Post by RazorOz »

flolem wrote: 27 February 2026, 14:34 I didn't know there was another extension for Heat...
The chicane was already in first expansion anyway no ?
Yes, it's just written that way as in real life you might buy this expansion without owning the first expansion. The new elements to this expansion are tunnels and the Draft mechanic.
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bobv
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Re: Heat : Tunnel Vision Expansion

Post by bobv »

pabula wrote: 27 February 2026, 14:06 It's still in alpha ?!
I can't open a table without switching to friendly mode.
yeah, i thought this post meant it was out of alpha
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RazorOz
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Re: Heat : Tunnel Vision Expansion

Post by RazorOz »

It's out of Alpha now.
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koningco
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Joined: 24 May 2024, 01:49

Re: Heat : Tunnel Vision Expansion

Post by koningco »

How do tunnels work? Will there be a new tutorial with these?
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PunchG
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Joined: 02 October 2018, 20:53

Re: Heat : Tunnel Vision Expansion

Post by PunchG »

Played in alpha. Love the expansion, especially tunnels where you can’t discard if you’re in a tunnel! Requires new strategy.
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RazorOz
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Re: Heat : Tunnel Vision Expansion

Post by RazorOz »

koningco wrote: 27 February 2026, 15:12 How do tunnels work? Will there be a new tutorial with these?
You can't discard cards in them. If you hover your cursor over them on the track it should explain them.
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