I just made a ticket about accessibility issues, since the long texts on cards just make me mad. ( https://boardgamearena.com/bug?id=212652 )
Also, the background contrast is bad, and a friend of mind pointed to me that she couldn't read half our nicks in the game's interface.
What do you guys think of it ?
In my ticket, I quote the text from Blackout as I think it's the best example of unnecessarily long blah blah :
Am I the only one thinking that in a fast-paced game, game elements should be readable at a glance without having to play on a daily basis so you know them perfectly ?
Btw, I fixed this for me by crafting some more visible custom pictures for Challenge (and Specialist) cards, so feel free to use them if you like.
Also, the background contrast is bad, and a friend of mind pointed to me that she couldn't read half our nicks in the game's interface.
What do you guys think of it ?
In my ticket, I quote the text from Blackout as I think it's the best example of unnecessarily long blah blah :
When it could just be like"At the beginning of Round 2, you must all discard your chips from Round 1. At the beginning of Round 3, you must all discard your chips from Round 2. At the beginning of Round 4, you must all discard your chips from Round 3."
Every time we introduce some beginner, telling them about the card effects is a hassle, and even for us, it's not always clear, and having to zoom on cards + parse walls of text to check what they do feels pretty bad."Discard your chips when a new round starts".
Am I the only one thinking that in a fast-paced game, game elements should be readable at a glance without having to play on a daily basis so you know them perfectly ?
Btw, I fixed this for me by crafting some more visible custom pictures for Challenge (and Specialist) cards, so feel free to use them if you like.