Build BGA Games using AI

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krishnashed
Posts: 7
Joined: 08 April 2026, 17:49

Build BGA Games using AI

Post by krishnashed »

Hi Everyone!

I have created an agent skill which will assist in game development on Boardgamearena. Here is the agent skill, and a POC game MemoryCards which i tried to create using it. Agent skill and Game Code can be found at https://github.com/krishnashed/bga-game-dev-skill. I gave the agent skill context of BGA's documentation: https://en.doc.boardgamearena.com/Studio and created the agent skill.

Screenrecording of the game built using agent skill in PrivateAlpha: https://www.youtube.com/watch?v=85roFRfDDZI

I'm working on upgrading the skill. Initial plans are:
- Better way to SFTP File upload/Sync
- Auto lookup and fix errors which occur while starting/playing the game.
- Auto lookup changes happening in DB during different lifecycles of game, fix issues if any.
- Game Art generation with AI, if necessary.

Do let me know if you have any features/suggestions for the skill.
Btw I'm open for Paid Game development Gig
Rukus McUallas
Posts: 62
Joined: 10 December 2020, 19:00

Re: Build BGA Games using AI

Post by Rukus McUallas »

Here's some advice. Be extremely cautious, when you're creating art with AI for commercial use. It doesn't take much to violate artists rights. Also, when publishers agree to have their games on BGA, they also provide the art, don't they? Why would you need other art?
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