*something between beginner and apprentice
Hi,
So we got conflictings things:
- we don't want to add a new 50 elo threshold for all games since that's confusing for everyone to have differents ranges
- there is some cooperative games where you only gain +1 elo per win
- there is lots of people in those cooperative game which don't want to play with 1~30 elo, but want to play with people with a little experience
As a result I propose to use the 'Cooperative' tag to make it automatic. The games having +1 elo per win are a minority but are specific to cooperative/solo games. But ranking in solo game don't seem to matter.
And doing that would encourage a lot the new cooperative games to goes for +1 elo per win.
50 victories would still be a lot, but you divide the problem by more than half.
Thanks
Hi,
So we got conflictings things:
- we don't want to add a new 50 elo threshold for all games since that's confusing for everyone to have differents ranges
- there is some cooperative games where you only gain +1 elo per win
- there is lots of people in those cooperative game which don't want to play with 1~30 elo, but want to play with people with a little experience
As a result I propose to use the 'Cooperative' tag to make it automatic. The games having +1 elo per win are a minority but are specific to cooperative/solo games. But ranking in solo game don't seem to matter.
And doing that would encourage a lot the new cooperative games to goes for +1 elo per win.
50 victories would still be a lot, but you divide the problem by more than half.
Thanks