I'm maintaining Race for the Galaxy and deal with the steady stream of bugs that are filed. Most are misunderstandings, some are actual bugs with the code base and then there are those that pertain to some aspect of the platform I (as a maintainer) do not have under control. The question: what to do about these (in the best case more useful than letting the author of the bug know that I cannot help)?
Some examples:
Some examples:
- https://boardgamearena.com/bug?id=222375 Issues with ELO system I cannot influence (like no ELO awarded after many consecutive wins against the same opponent)
- https://boardgamearena.com/bug?id=223925 weird runtime issues like games stuck in the final recording phase which would need access to the production environment to debug (thus preventing the players from starting a new game)
- https://boardgamearena.com/bug?id=223891 strange behaviour of the timer system where I have no leverage (a player was kicked after the time ran out but was nevertheless able to still play more moves)