Ok - first game being developed and pack of cards are stored in the database using the logic not dissimilar to the hearts tutorial. Have found that every time the game is launched the card_id in the database table is randomised – even without using the shuffle function.
In the deployed version this is great as it means each game is different.
However for development and testing would love to be able to have the same data in the database each time I launch the game. Is there a simple way to do this?
In the deployed version this is great as it means each game is different.
However for development and testing would love to be able to have the same data in the database each time I launch the game. Is there a simple way to do this?