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Spite and Malice Clock Issue / Unfair Player Kick
Posted: 01 August 2026, 19:11
by sarasusan
It’s easy to go overtime in Spite and Malice when you get a lucky run of cards, even when you try your hardest to be respectful of the clock. I recently played a game where that was the case, and another player kept trying to kick me out of the game after I went 2 seconds over the clock, because I was winning.
My screen was then flooded with errors saying I had to make a move, to the point that I couldn’t even see my hand. I was eventually kicked out by this player and lost 10 reputation points.
It was mean-spirited. They were upset that I was winning and found a way to make sure I wouldn’t. I wish there was a way to avoid this, especially in games where you can easily go slightly over the clock if you’re given a good run of cards. It feels really unfair to lose the game and reputation points over something like that.
Re: Spite and Malice Clock Issue / Unfair Player Kick
Posted: 05 August 2026, 03:48
by blanketofbees
I whole heartedly agree. this is the only game where I have to put it on slow speed just to be sure I could avoid that but still open to all speeds so I could get into a game easier. it’s soooo much pressure on fast and I’m almost guaranteed to go over. would be so nice if u could select the speeds (or variations) u want rather than have it be one or all but that’s my personal beef I feel lol
Re: Spite and Malice Clock Issue / Unfair Player Kick
Posted: 05 August 2026, 05:41
by cigma
Unfair or not - you can't change other people, only yourself.
sarasusan wrote: ↑01 August 2026, 19:11
I wish there was a way to avoid this
There is: play in slow speed.
Re: Spite and Malice Clock Issue / Unfair Player Kick
Posted: 10 August 2026, 22:51
by sarasusan
cigma wrote: ↑05 August 2026, 05:41
Unfair or not - you can't change other people, only yourself.
sarasusan wrote: ↑01 August 2026, 19:11
I wish there was a way to avoid this
There is: play in slow speed.
Lolol, ohh so serious and paternalistic. You must be fun.

Re: Spite and Malice Clock Issue / Unfair Player Kick
Posted: 10 August 2026, 22:56
by sarasusan
blanketofbees wrote: ↑05 August 2026, 03:48
I whole heartedly agree. this is the only game where I have to put it on slow speed just to be sure I could avoid that but still open to all speeds so I could get into a game easier. it’s soooo much pressure on fast and I’m almost guaranteed to go over. would be so nice if u could select the speeds (or variations) u want rather than have it be one or all but that’s my personal beef I feel lol
I hear you! And it's like slow speed can feel toooo slow.
I can understand if you're not playing and not being aware of the other player's time, but when you're in the middle of putting down cards and a player feels the need to boot you, it really ruins the spirit, we're here to have fun!
Re: Spite and Malice Clock Issue / Unfair Player Kick
Posted: 20 August 2026, 17:06
by marybethb
I want to add my two cents' to this -- a player should not get the "hurry up" tick-tock when they are playing an extended run of cards! It makes me panic and discard just so I don't get dinged. This is a real flaw with the game. I think it's a bug, really, because it prevents a player from playing the game correctly. Has there been any attempt to fix it?