Quantum automatic rerolls

Suggestions & ideas / Suggestions & idées
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trojanrabbit
Posts: 28
Joined: 02 January 2014, 05:59

Quantum automatic rerolls

Post by trojanrabbit »

Combat abilities that let you reroll either your or opponent's die in combat should be done automatically and only when losing. Breaking up one player's turn to ask another player if they want to reroll slows the game down and seems wasteful since the answer is always obvious.
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Jest Phulin
Posts: 1856
Joined: 08 July 2013, 21:50

Re: Quantum automatic rerolls

Post by Jest Phulin »

There are times when a loss is valuable.

For example, let's say that I have the majority of my fleet on the right side of the board, and have put quantum cubes on all planets from the right to the middle. Additionally, it is a several player game, and the movement spaces in the right are filled with the other players. My opponent attacks one of my slow-moving ships on the right. I may want to lose that battle, so that I can place the ship on the middle planet using 1 action, rather than try to move it across the board (which may take a reroll and 2 movement actions, and since one ship cannot move twice in one turn, this means at least 2 turns to get it across the map).
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