I would really be interested in understanding why this tie breaker has been chosen by the designer?
I've the feeling that this is the worse idea he could have. Stars create such random games, and as if it was not enough, in case of a tie, the player who got more luck during the game with stars, gets a last advantage with the tie breaker.
It should clearly be the opposite solution.
Is there something I'm missing?
I've the feeling that this is the worse idea he could have. Stars create such random games, and as if it was not enough, in case of a tie, the player who got more luck during the game with stars, gets a last advantage with the tie breaker.
It should clearly be the opposite solution.
Is there something I'm missing?