Clear Path in public alpha

Future games in need of testing and feedback
Forum rules
Please DO NOT POST BUGS on this forum. Please report (and vote) bugs on: https://boardgamearena.com/#!bugs
Post Reply
User avatar
MarkSteere
Posts: 276
Joined: 09 March 2021, 19:21

Clear Path in public alpha

Post by MarkSteere »

Clear Path is an orthogonal connection game that's based on a truly magnificent mechanism. The idea is that while you're trying to form your own connecting path, you have to leave a "clear path" open for your opponent to form theirs. I did find a solution in March, but it needed chain reactions - multiple moves per turn. Claude Fable 5.1 simplified and improved my design. Basically, you can block your opponent if by doing so you form a winning path for yourself OR if you make a move that guarantees your victory. Claude figured out that last bit, making the game single placement only. No chain reactions. A few guys attempted this design over the past several years, but no one quite got there. We had to wait for Claude to come along. Now Clear Path is one of those beautiful, obvious-in-retrospect concepts. My favorite kind.

Most orthogonal connection games work by finding some way to prevent crosscuts, like this one...

X O
O X

Clear Path and Edgecut are in an ultra exclusive subclass of OCGs in which crosscuts are allowed.

Game page:
https://boardgamearena.com/gamepanel?game=clearpath

Rule sheet:
https://www.marksteeregames.com/Clear_Path_rules.pdf


REVIEWERS
Please try Clear Path. It needs your approvals to advance to beta.
Post Reply

Return to “"Alpha" games”