Hi,
(Repost as the former one may have been the wrong thread)
As a noob I have 4 suggestions:
1) Would be nice if players are warned with a sound that their time is about to run out
2) If for whatever reason the timer does run out: please allow that person to continue playing even if he does not get any "competition" points.
We tend to forget that not only the ones who sit a game out but also the ones who time out have invested the same amount of time in a game.
I for one was very upset that I could not even finish a game because I was 7 seconds out of time.... People... I don't care about a Metacompetition. Just want to play that one game.
3) As a condemned Noob, I now have a penalty and a red thumb and I essentially can't play many games because, well... a 10% threshold is not that much with only 3 games under your belt.
Maybe it's a good idea to delay the penalizing to a situation where players have played more than x games. You know: not everyone immediately understands the workings of a new system.
4) Please allow for a game to be played without all the fuss: as an organiser of a play: allow me to do away with anything that has nothing to do with the game: timers, marking winners, metascoring, negative and positive thumbs etc. As an organiser it would be nice if I could control under which circumstances I want to play.
Good gaming.
Seth Logan
(Repost as the former one may have been the wrong thread)
As a noob I have 4 suggestions:
1) Would be nice if players are warned with a sound that their time is about to run out
2) If for whatever reason the timer does run out: please allow that person to continue playing even if he does not get any "competition" points.
We tend to forget that not only the ones who sit a game out but also the ones who time out have invested the same amount of time in a game.
I for one was very upset that I could not even finish a game because I was 7 seconds out of time.... People... I don't care about a Metacompetition. Just want to play that one game.
3) As a condemned Noob, I now have a penalty and a red thumb and I essentially can't play many games because, well... a 10% threshold is not that much with only 3 games under your belt.
Maybe it's a good idea to delay the penalizing to a situation where players have played more than x games. You know: not everyone immediately understands the workings of a new system.
4) Please allow for a game to be played without all the fuss: as an organiser of a play: allow me to do away with anything that has nothing to do with the game: timers, marking winners, metascoring, negative and positive thumbs etc. As an organiser it would be nice if I could control under which circumstances I want to play.
Good gaming.
Seth Logan