Search found 269 matches

by MarkSteere
02 September 2026, 17:28
Forum: "Beta" games
Topic: Invector in beta
Replies: 0
Views: 40

Invector in beta

Invector was inspired by the ancient Hawaiian game of Kōnane, also known as Hawaiian Checkers. True to the spirit of Kōnane, Invector is played on a rectangular board initially filled with a checkerboard pattern of black and white stones. And like Kōnane, Invector has short range captures and is ext...
by MarkSteere
26 August 2026, 03:21
Forum: "Alpha" games
Topic: Edgecut in alpha - Now playable
Replies: 1
Views: 69

Re: Edgecut in alpha - Now playable

Edgecut is a very easy game to play. All legal moves are highlighted. You just select two highlighted stones and swap them. A lot of people were turned off by the complicated mechanism. But in practice, you never have to think about it. I designed the game, I understand the mechanism, and even I nev...
by MarkSteere
24 August 2026, 10:22
Forum: "Alpha" games
Topic: Edgecut in alpha - Now playable
Replies: 1
Views: 69

Edgecut in alpha - Now playable

EDIT: Edgecut enteted alpha on July 31, but due to a glitch, nobody could open a table. Now you can play. Thank you for your patience. Edgecut is an orthogonal connection game (OCG). Black tries to form a path of black stones connecting the top and bottom edges. White tries to connect the left and r...
by MarkSteere
31 July 2026, 14:59
Forum: "Alpha" games
Topic: Edgecut in alpha
Replies: 0
Views: 104

Edgecut in alpha

Edgecut is an orthogonal connection game (OCG). I'll give a brief overview, but you really have to study the rule sheet, text and diagrams, to understand it. Crosscut: 2x2 area with two diagonally adjacent black stones and two diagonally adjacent white stones. The board starts out filled with a chec...
by MarkSteere
22 July 2026, 13:49
Forum: "Alpha" games
Topic: Necklace in alpha
Replies: 0
Views: 115

Necklace in alpha

Necklace is an orthogonal connection game that's based on a really magnificent mechanism. Board starts empty. The two players, Black and White, add one stone per turn. Crosscuts are not allowed. X O O X Orthogonally interconnected regions of empty points must always include an edge point. Boom. That...
by MarkSteere
19 July 2026, 12:43
Forum: Discussions
Topic: Orthogonal Connection Games
Replies: 0
Views: 96

Orthogonal Connection Games

In an orthogonal connection game, Black is trying to form an orthogonally (horizontally and/or vertically) interconnected path of black stones connecting the top edge of the board to the bottom edge. White is trying to connect the left and right edges. DESIGN CHALLENGES 1. Deadlocks. A deadlock occu...
by MarkSteere
17 July 2026, 17:39
Forum: Discussions
Topic: Next game button failing to worky
Replies: 20
Views: 811

Re: Next game button failing to worky

It isn't fixed. It's still not functioning. AND the BGA cloud button is not working. Have to completely close the BGA window, and start it up again. can you be more specific? what game? what table? what behavior exactly is not working as intended? please create a bug report (https://boardgamearena....
by MarkSteere
17 July 2026, 17:34
Forum: Discussions
Topic: Next game button failing to worky
Replies: 20
Views: 811

Re: Next game button failing to worky

It isn't fixed. It's still not functioning. AND the BGA cloud button is not working. Have to completely close the BGA window, and start it up again. can you be more specific? what game? what table? what behavior exactly is not working as intended? please create a bug report (https://boardgamearena....
by MarkSteere
17 July 2026, 10:45
Forum: Discussions
Topic: Next game button failing to worky
Replies: 20
Views: 811

Re: Next game button failing to worky

It isn't fixed. It's still not functioning. AND the BGA cloud button is not working. Have to completely close the BGA window, and start it up again.
by MarkSteere
10 June 2026, 12:11
Forum: Discussions
Topic: The Best of Both Worlds: What BGA does better?
Replies: 12
Views: 807

Re: The Best of Both Worlds: What BGA does better?

What BGA does better for me is provide opponents and plenty of them. I don't have anyone to play with in real life. Going a little off topic here, but BGA has had a huge impact on my life. I've been designing abstract games since 1992. I only found out about BGA a few years ago, and I was able to le...

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