Search found 19 matches

by Rosie Napper
04 December 2025, 10:26
Forum: Scythe
Topic: Am I missing how to do this?...
Replies: 2
Views: 144

Re: Am I missing how to do this?...

Thanks.

Should have tried that but thought it would 'waste' a move
by Rosie Napper
04 December 2025, 01:09
Forum: Scythe
Topic: Am I missing how to do this?...
Replies: 2
Views: 144

Am I missing how to do this?...

Want to move a mech (with speed) 2 spaces and collect workers en route (ie. move 1 space, pick up workers, move again) but can't seem to figure how to do this on bga?

It only lets me select the final destination hex, not how I get there.

Can this be done?
by Rosie Napper
03 September 2025, 08:24
Forum: Terraforming Mars
Topic: Why did i lose victory points when i increased the temp ?
Replies: 37
Views: 630

Re: Why did i lose victory points when i increased the temp ?

And - tbh - I think the suggestion that (even experienced) players would routinely keep a running total in their head for each player's score is fairly far fetched. I will take you at your word that you are capable of this merely from a combination of memory and visible card names but IRL games, whe...
by Rosie Napper
03 September 2025, 08:17
Forum: Terraforming Mars
Topic: Why did i lose victory points when i increased the temp ?
Replies: 37
Views: 630

Re: Why did i lose victory points when i increased the temp ?

xspuipuke wrote: 03 September 2025, 08:12 You have to disclose to me at any time what cards are in your event pile if I ask.
Where is this stipulated?
by Rosie Napper
03 September 2025, 07:47
Forum: Terraforming Mars
Topic: Why did i lose victory points when i increased the temp ?
Replies: 37
Views: 630

Re: Why did i lose victory points when i increased the temp ?

when we play IRL, the names of cards are definitely not visible when they're stacked. The cards stack very neatly when only showing the tags & cost which has always led me to think that fryx' intent was to keep the scores a little uncertain. If the scores were meant to be public information, the...
by Rosie Napper
02 September 2025, 21:02
Forum: Terraforming Mars
Topic: Why did i lose victory points when i increased the temp ?
Replies: 37
Views: 630

Re: Why did i lose victory points when i increased the temp ?

Not saying it would be the same for all games but - for me - definitely true for TM
by Rosie Napper
02 September 2025, 20:57
Forum: Terraforming Mars
Topic: Why did i lose victory points when i increased the temp ?
Replies: 37
Views: 630

Re: Why did i lose victory points when i increased the temp ?

Unless you play real time, there is no point in playing WITHOUT live scoring as you can always calculate the score at any time. You could do so even in real time games if the opponent takes too long. This is a quirk of playing online. IRL, one of the great aspects of TM is judging when to end the g...
by Rosie Napper
02 September 2025, 18:56
Forum: Terraforming Mars
Topic: Why did i lose victory points when i increased the temp ?
Replies: 37
Views: 630

Re: Why did i lose victory points when i increased the temp ?

The real answer to the OP is, "the problem is you have enabled live scoring which is an evil thing which spoils a lot of the drama of this wonderful game" :D
by Rosie Napper
01 September 2025, 23:02
Forum: Tournaments / Les tournois
Topic: Problème récurrent avec l’horloge en tournoi - Recurring issue with tournament clock
Replies: 16
Views: 220

Re: Problème récurrent avec l’horloge en tournoi - Recurring issue with tournament clock

A better idea is to allow for longer-duration matches; sometimes 30 days is just not enough. See https://boardgamearena.com/bug?id=55235 and https://boardgamearena.com/bug?id=153554 Agreed -this is a better solution. Just to be clear; I haven't suggested once removing time limits completely (that w...
by Rosie Napper
01 September 2025, 17:27
Forum: Tournaments / Les tournois
Topic: Problème récurrent avec l’horloge en tournoi - Recurring issue with tournament clock
Replies: 16
Views: 220

Re: Problème récurrent avec l’horloge en tournoi - Recurring issue with tournament clock

And if your answer is just to make the devs decide on a game-by-game basis how to assign a winner in an incomplete game that their code is not designed to resolve, well they may have something to say about that. The current system is flawed, but at least it is uniformly applied across all games. As...

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