Search found 219 matches

by ErikLevin
16 August 2026, 14:14
Forum: Discussions
Topic: Keep AI Away From BGA
Replies: 95
Views: 4221

Re: Keep AI Away From BGA

Finding the right balance for the future of BGA is tough. There are no magic solutions, I wish there were, and no decision has been made yet but when we do, we’ll let you know. Mandatory disclosure of AI generated art assets seems like a bare minimum standard, and very easy to implement, that would...
by ErikLevin
23 July 2026, 14:21
Forum: Discussions
Topic: USELESS ELO NONSENSE
Replies: 13
Views: 667

Re: USELESS ELO NONSENSE

Why there is no game mode like professional mode but without USELESS ELO number dump? Why there is no friendhip mode kind of mode but WITH PENALTIES?????????????????????? How may times I must ask this in here??????????? The unofficial browser extension can hide Elo. https://en.doc.boardgamearena.co...
by ErikLevin
12 July 2026, 12:49
Forum: Discussions
Topic: Real time tables queue
Replies: 5
Views: 244

Re: Real time tables queue

For some games, somehow decided based on having an average long enough waiting time for real-time games probably, there is a bell on the game page that you can click to be notified about real-time tables being created. See https://boardgamearena.com/gamepanel?game=goodcopbadcop just as an example (m...
by ErikLevin
17 June 2026, 09:21
Forum: Terraforming Mars
Topic: Why do people play this game without draft?
Replies: 35
Views: 1843

Re: Why do people play this game without draft?

Huh? Loads of games have beginner / tutorial modes with simpler / symmetric player powers, preset hands, and so on. The designer doesn't include them by mistake, it's for deliberately making the game more accessible, without sacrificing depth. Same goes for modes that speed up the pace of play. Race...
by ErikLevin
15 June 2026, 15:28
Forum: Discussions
Topic: How to prevent people with low karma from joining?
Replies: 17
Views: 527

Re: How to prevent people with low karma from joining?

This setting is broken. It sometimes doesn't apply. https://boardgamearena.com/bug?id=87742 I think it is more likely to break if you enable certain flexible options, like flexible player count. Then, sometimes, BGA opens multiple tables and only the first has the reputation restriction. I've never ...
by ErikLevin
12 June 2026, 13:10
Forum: Suggestions
Topic: Solstis blue raster
Replies: 5
Views: 148

Re: Solstis blue raster

You should start a thread in the game specific forum for this game, and/or report a suggestion in the bug tracker, for greater chance that this is seen by someone who can address it.
by ErikLevin
11 June 2026, 10:53
Forum: Federation
Topic: How to change order of players ?
Replies: 1
Views: 287

Re: How to change order of players ?

Known bug / feature. https://boardgamearena.com/bug?id=15582 As long as BGA doesn't change anything on their end, the solution is to ask the developers of this game to configure the game for random seating. So you can add a suggestion for Federation, along the lines of this one from another game: ht...
by ErikLevin
10 June 2026, 17:50
Forum: Discussions
Topic: Karma and leaving the game
Replies: 9
Views: 362

Re: Karma and leaving the game

Also, you can play in Friendly mode, where there are no timers, no penalty for quitting, and no Elo rating.
by ErikLevin
08 June 2026, 18:47
Forum: 7 Wonders Architects
Topic: Strategy for the game based on luck?
Replies: 3
Views: 272

Re: Strategy for the game based on luck?

I am always trying to prioritise... There's your problem. ;)You shouldn't always prioritise the same cards. It depends on what your opponents are doing, what cards are drawn, and what wonder you have. If your opponents are getting green cards and extra turn science tokens, pick resources and end th...
by ErikLevin
08 June 2026, 18:21
Forum: Discussions
Topic: could not find myself in alltime ELO ranking
Replies: 6
Views: 191

Re: could not find myself in alltime ELO ranking

Is it a game you haven't played in a long time? After some time of not playing, players are removed from the ranking.

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