Search found 23 matches

by FroggerWimsey
27 April 2026, 19:42
Forum: River Valley Glassworks
Topic: Scoring issues?
Replies: 4
Views: 520

Re: Scoring issues?

There seems to be a lot of confusion about how columns score when tied for height (you're not alone!), so hopefully this helps... I think the most important thing to understand is that you score the two tallest columns unless there is a tie for the third+ tallest. Cases: (1) If two columns are tied ...
by FroggerWimsey
10 April 2026, 16:45
Forum: Twinkle Twinkle
Topic: Are Green and Blue rules reverse of the physical game?
Replies: 1
Views: 28

Re: Are Green and Blue rules reverse of the physical game?

That is the same in my physical game. The green side has the simpler rules.

I think that was originally swapped (blue was simpler) before production and when the BGA version was developed. It does get confusing for me when playing the physical copy now. :)
by FroggerWimsey
17 March 2026, 16:15
Forum: River Valley Glassworks
Topic: Undo Selection From River
Replies: 1
Views: 49

Re: Undo Selection From River

Please upvote this suggestion for the Undo (full-turn) feature:
https://boardgamearena.com/bug?id=115433
by FroggerWimsey
19 February 2026, 21:49
Forum: Space Empires: 4X
Topic: Winning single player
Replies: 5
Views: 97

Re: Winning single player

It is possible to win single player games; I've done it a few times. It has been a while since I've played any 1p games, but mass seemed to work better than upgraded units. I think I used a lot of DDs and SYs and prioritized homeworld defense vs. defending all outlying planets. Resources spent to ex...
by FroggerWimsey
13 January 2026, 21:39
Forum: River Valley Glassworks
Topic: Color blind mode
Replies: 2
Views: 72

Re: Color blind mode

I'm not a developer, but perhaps a toggle-able mode could be added with a letter/word/symbol overlayed on the tiles to help distinguish them for this case? If you create a suggestion (similar to bug report, and uses the same process) please post a reply on this thread with the suggestion link. I'd b...
by FroggerWimsey
22 November 2025, 18:35
Forum: Twinkle Twinkle
Topic: Asteroid Scoring (Diagonal adjacency)
Replies: 2
Views: 135

Re: Asteroid Scoring (Diagonal adjacency)

Ashslaw posted a bug report about this.
Please upvote (green thumb) to raise the profile of the bug report.

Link here:
https://boardgamearena.com/bug?id=192646
by FroggerWimsey
22 November 2025, 18:26
Forum: Twinkle Twinkle
Topic: Asteroid Scoring (Diagonal adjacency)
Replies: 2
Views: 135

Re: Asteroid Scoring (Diagonal adjacency)

I have the same question! :) Here are the rules as-written on the Asteroid scoring object references of my physical copy of the game: Green side: "Score each CLUSTER of 1 or more Asteroids that are beside or diagonal to each other." Blue side: "Score your LARGEST CLUSTER of Asteroids ...
by FroggerWimsey
01 September 2025, 07:25
Forum: Space Empires: 4X
Topic: How Does Combat Doctrine Work?
Replies: 1
Views: 64

Re: How Does Combat Doctrine Work?

Hi, I sometimes use combat doctrines, and I've never had it turn on automatically in a new battle after using it in a previous battle. Fight till death does keep your ships fighting until they've been killed or are victorious. I only use that setting if the battle is clearly over (except for clean-u...
by FroggerWimsey
14 July 2025, 01:52
Forum: Space Empires: 4X
Topic: BGA interface
Replies: 3
Views: 192

Re: BGA interface

Are you able to select the unit but not move it, or not even select it?
by FroggerWimsey
29 June 2025, 18:56
Forum: Space Empires: 4X
Topic: Retreat must not move away from our colony.
Replies: 18
Views: 387

Re: Retreat must not move away from our colony.

Here is another thread discussing retreats: https://boardgamearena.com/forum/viewtopic.php?t=39989 I thought this was a good comment (from the above thread): "But it doesn't matter, because a good player should know you MUST block your opponent from retreating into surprising places" I've ...

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