Search found 12 matches

by ODaly
25 January 2025, 04:15
Forum: Rallyman: DIRT
Topic: How does this game even work?
Replies: 2
Views: 100

Re: How does this game even work?

Time is added to your score according to the speed of your car at the end of each of your turns: 1st = 0:50s 2nd = 0:40s 3rd = 0:30s 4th = 0:20s 5th = 0:15s 6th = 0:10s Rolling Flat Out in DIRT generates seconds which act like focus in GT, but they also subtract one second off your total time for ev...
by ODaly
11 January 2025, 07:44
Forum: Rallyman: DIRT
Topic: The disheartening state of play
Replies: 1
Views: 211

Re: The disheartening state of play

I'm nearly convinced that a number of the bugs that have gone without response are beyond the developer's capabilities to fix. That and there seems to be a break down in communication either between Derby Digital and Syanpses, or between Synapses and the community. The fact that they released DIRT f...
by ODaly
11 December 2024, 23:18
Forum: Rallyman: DIRT
Topic: time limit per turn
Replies: 2
Views: 146

Re: time limit per turn

It's a bug that time is never added to the players at the start of their turns. Only turn based clocks work correctly atm.
by ODaly
11 December 2024, 23:16
Forum: Rallyman: DIRT
Topic: Trajectory building
Replies: 5
Views: 212

Re: Trajectory building

Click a dice to see its placement options on the course, then pick one of those. Then do the same with the next dice. Once you have any dice planned, the roll and flat out buttons will appear, but do not click either of them until you have planned out all of your dice for the turn.
by ODaly
09 December 2024, 04:09
Forum: Rallyman: DIRT
Topic: Tournament Setup
Replies: 2
Views: 92

Re: Tournament Setup

Are you considering a single stage to be a different round of the tournament, or is each round a 3 stage rally? The stage selection for the entire rally is determined when the game starts. If you choose random stages, you won't know until the first stage begins. If you choose manual, you can see the...
by ODaly
06 December 2024, 16:37
Forum: Rallyman: DIRT
Topic: Development for Mobile
Replies: 5
Views: 244

Re: Development for Mobile

Also the end of turn windows are too wide to be displayed properly. If you get damage after a turn on mobile, it's impossible to tell until it's your turn again.
by ODaly
28 November 2024, 05:23
Forum: Rallyman: DIRT
Topic: Development paused?
Replies: 6
Views: 628

Re: Development paused?

Is the developer working offline from BGA? They haven't logged onto the site in 2 months.
by ODaly
22 October 2024, 02:14
Forum: Rallyman: DIRT
Topic: Development paused?
Replies: 6
Views: 628

Re: Development paused?

I think an unfortunate contributor to this issue is BGA's limitations on who is allowed to do alpha testing before being opened up to general beta. While it's understandable that it focuses on players who are widely familiar with BGA as a whole, it ignores alpha testers' familiarity with any single ...
by ODaly
08 August 2024, 01:14
Forum: Rallyman: DIRT
Topic: Development paused?
Replies: 6
Views: 628

Development paused?

Up until a couple weeks ago, bug reports were routinely being updated and responded to. Now there's been no word from the devs for close to three weeks. Is development of the BGA module currently halted?
by ODaly
28 July 2024, 06:34
Forum: Rallyman: DIRT
Topic: Fair-Play Rallyman: Dirt
Replies: 11
Views: 812

Re: Fair-Play Rallyman: Dirt

I have also seen a few times players stuck in the GT mindset of blocking at all costs. The simple truth is that if you are too concerned about blocking, you end up ruining your own game as well since you are no longer trying to optimize your best times. At other times, it may occur that your best mo...

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