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by GTSchemer
22 July 2026, 14:16
Forum: Discussions
Topic: *fixed* Some turn-based game tables were not loading
Replies: 1
Views: 53

*fixed* Some turn-based game tables were not loading

Update: This now seems to be fixed as of just after 5pm France time. Original post: I created https://boardgamearena.com/bug?id=233561 but I wanted to post here to draw more attention to it, in case anyone else was as confused as I am. I noticed a turn-based game does not load on either desktop or ...
by GTSchemer
20 July 2026, 21:20
Forum: Suggestions
Topic: twilight imperium premium
Replies: 5
Views: 73

Re: twilight imperium premium

You've mistakenly posted a discussion in the site suggestion forum, but you're discussing a specific game. You should post in the game-specific forum to start a discussion. Better yet, there's a link in that forum that allows you to see the status of existing bug reports and submit a new one if nee...
by GTSchemer
19 July 2026, 17:34
Forum: Twilight Imperium: Fourth Edition
Topic: Premade Maps A-B-C on BGA
Replies: 4
Views: 193

Re: Premade Maps A-B-C on BGA

Uh, I feel like 4 player Premade Map B is incredibly lopsided. There's three home systems with great planets and 9, 9 and 11 combined value, and one home system that has access to a measly two planets that add up to 5. If you're going for fair and balanced maps, this one needs a redo. I assume you ...
by GTSchemer
18 July 2026, 02:34
Forum: Twilight Imperium: Fourth Edition
Topic: Timing of trade offers to have both players online is challenging in global async
Replies: 4
Views: 140

Re: Timing of trade offers to have both players online is challenging in global async

Hey regarding this, Im playing Hacan, have trade, want to make a deal to Jol Nar for research agreement. I want to play trade and am willing to x-1 the table, but want to do the Jol Nar trade last to make sure I can get their promissory. It wont auto end my turn after everyone is done with deciding...
by GTSchemer
17 July 2026, 18:13
Forum: Twilight Imperium: Fourth Edition
Topic: premium faction
Replies: 38
Views: 874

Re: premium faction

As the programmer, I cannot make any changes to the premium status.
by GTSchemer
17 July 2026, 15:54
Forum: Discuss about board games
Topic: No more music?
Replies: 2
Views: 54

Re: No more music?

Where did the win/lose music go? All our games now end silently. That music was helpful! (Or is it maybe an option we can turn on/off that got switched in the update that offers dark mode/volume control? If so, I can't find it!) Good news, a post from BGA says it should now be fixed: https://boardg...
by GTSchemer
16 July 2026, 00:06
Forum: Discussions
Topic: games that count points declare winner instantly
Replies: 15
Views: 465

Re: games that count points declare winner instantly

In the past, I believe individual game developers could use API calls that allowed animation to finish before the game result shows up.

Maybe this has changed though, since I see several people mention it.
by GTSchemer
15 July 2026, 15:40
Forum: Twilight Imperium: Fourth Edition
Topic: Recommendations: Global Round Resets and Clear Game Settings
Replies: 1
Views: 54

Re: Recommendations: Global Round Resets and Clear Game Settings

Two items that would be beneficial: Allow a vote to reset the game to the beginning of a round after strategies have been picked, but before actions are taken. Probably needs to require all players to approve and maybe only requested once per game per player. Have a summary of all of the active set...
by GTSchemer
15 July 2026, 00:59
Forum: Discussions
Topic: Overall Decline in Quality
Replies: 14
Views: 780

Re: Overall Decline in Quality

About the replay speed, it depends on implementation. One of the prolific developers (Tisaac?) even wrote a guide several years ago about how to make replays faster when you develop a game module: https://bga-devs.github.io/blog/posts/a-real-fast-replay-mode/ Given your knowledge of this, is replay...
by GTSchemer
14 July 2026, 16:31
Forum: Discussions
Topic: Overall Decline in Quality
Replies: 14
Views: 780

Re: Overall Decline in Quality

Yes, that is an interesting point. Especially since the speed varies by game. For some games, clicking "go to specific move fast" will go from start to move 376 in a few seconds; other games seem to take a lot longer. Wouldn't it take up a lot of extra storage space to store the game stat...

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