Azul is in beta

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thoun
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Joined: 10 December 2020, 22:25

Re: Azul is in beta

Post by thoun »

I knew it would be premium, I just didn't know when they would flag it as premium.
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Tisaac
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Joined: 26 August 2014, 21:28

Re: Azul is in beta

Post by Tisaac »

wontaketoomuchtime wrote: 16 November 2021, 18:20
thoun wrote: 12 November 2021, 15:48 I don't think there really is a rule. Sometimes they set premium flag at release, sometimes as soon as it on Bga. My guess is they want to get premium rewards for it as it is already played a lot.
It can also be a publisher request.
Do you mean you are a volunteer developer, and after you donate your effort, they change it to premium? Or you know it will be premium before you make it?
Premium and volonteer/freelance are two different things
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wontaketoomuchtime
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Joined: 18 August 2017, 14:50

Re: Azul is in beta

Post by wontaketoomuchtime »

Tisaac wrote: 16 November 2021, 19:37
wontaketoomuchtime wrote: 16 November 2021, 18:20
thoun wrote: 12 November 2021, 15:48 I don't think there really is a rule. Sometimes they set premium flag at release, sometimes as soon as it on Bga. My guess is they want to get premium rewards for it as it is already played a lot.
It can also be a publisher request.
Do you mean you are a volunteer developer, and after you donate your effort, they change it to premium? Or you know it will be premium before you make it?
Premium and volonteer/freelance are two different things
do developers always get paid (hired) for making premium games?
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Tisaac
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Joined: 26 August 2014, 21:28

Re: Azul is in beta

Post by Tisaac »

wontaketoomuchtime wrote: 16 November 2021, 21:01
Tisaac wrote: 16 November 2021, 19:37
wontaketoomuchtime wrote: 16 November 2021, 18:20

Do you mean you are a volunteer developer, and after you donate your effort, they change it to premium? Or you know it will be premium before you make it?
Premium and volonteer/freelance are two different things
do developers always get paid (hired) for making premium games?
Short answer is no. Long answer is : kind of.
Beside the money, the only difference between freelance and volunteer work is deadline and quality standards, so that's the main reason why a game would go freelance or not, whether it's BGA paying for it or the publisher. In this case, the game will likely be premium to compensate the initial investment. But the publisher still might want to make the game premium without having any deadline in mind, in which case the game is open for volunteer dev. Until recently, devs were rewarded by a bunch of board games of their choice once the premium game hit beta, but now BGA is experimenting with a kind of shared revenue for the 1st year, which means the developper would also be paid, but has no guarantee about how much.
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RevRun5
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Joined: 11 September 2021, 13:59

Re: Azul is in beta

Post by RevRun5 »

Looking good... one suggestion is a confirm window if a move would trigger endgame
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thoun
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Joined: 10 December 2020, 22:25

Re: Azul is in beta

Post by thoun »

The last turn message appears and you can undo your move... Isn't that enough / kind of the same thing?
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LaylaP
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Joined: 28 March 2020, 12:21

Re: Azul is in beta

Post by LaylaP »

Great version of the game. One suggestion which a few of my friends have also mentioned. Please can we have an option to switch off the last round warning. We find it makes it a better a game when some people haven't realised it's about to end. :lol:
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juliettedlc
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Joined: 26 January 2013, 20:14

Re: Azul is in beta

Post by juliettedlc »

I have a concern. I played and saw that when a line is started in one color, if you pick tiles of that color, the game allows you to put them on the line or another line. I have the game at home and I am pretty sure it is not possible to do so. It is too easy. Why would they make it possible here ?
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Tisaac
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Joined: 26 August 2014, 21:28

Re: Azul is in beta

Post by Tisaac »

juliettedlc wrote: 06 December 2021, 00:03 I have a concern. I played and saw that when a line is started in one color, if you pick tiles of that color, the game allows you to put them on the line or another line. I have the game at home and I am pretty sure it is not possible to do so. It is too easy. Why would they make it possible here ?
Why not checking your rulebook at home before posting here ?
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thoun
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Joined: 10 December 2020, 22:25

Re: Azul is in beta

Post by thoun »

I bet your rule book will even show an example where it is shown as possible :D
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