Has anyone else noticed the Flame Tanks do not work on SFTF.
They are just normal tanks
They are just normal tanks
Post by twenty9oh7 »
Thank you so at least we ALL can recognize that Flame Tanks do not work correctly in Breakthrough or from the M44 Databasetwenty9oh7 wrote: ↑12 December 2022, 19:47 I do not believe the Breakthrough stuff is completely finished for implementation per: https://boardgamearena.com/bug?id=65757
Oh sorry then, it's probably just a matter of tag/unit.
Post by twenty9oh7 »
Big if true. Would love to have some flame tanks in other scenarios if possible!Tisaac wrote: ↑15 December 2022, 17:48Oh sorry then, it's probably just a matter of tag/unit.
We detect FlameThrower only if the tank is a special force with badge33.
Yes the database scenarios that have flame tanks do have the badge but still do not work correctlyTisaac wrote: ↑15 December 2022, 17:48Oh sorry then, it's probably just a matter of tag/unit.
We detect FlameThrower only if the tank is a special force with badge33.
Spécial units + badge. Badge alone wont work.Wiking44 wrote: ↑15 December 2022, 20:46Yes the database scenarios that have flame tanks do have the badge but still do not work correctly
For example I created a online version of JDRommels Biak Airfield Trap and the tank with the badge does not work as a flame tank
How do you make armor a “special unit” in the M44 Editor?Tisaac wrote: ↑16 December 2022, 00:25Spécial units + badge. Badge alone wont work.