Hey all,
I'm Andrewsmile, and if you've played at least a few real-time games we've probably played each other. I have the most games played of everyone but the developer and have a pretty high winrate- I'm 43-5 (I only play 2 player) and I lost my first game, had an unfortunate d/c, and the other 3 games have been lost to 1 card and 1 card only. In my latest game, my opponent found analytics nerd in their hand in the final turn of the game and scored a whopping 35 points with the card (5 for placement + 10 border recruits) and beat me by just 4 points after being behind all game. They had a very board-focused strategy with 2 recruit discounters, 4 EC generators, some travel helpers, and no other end game scoring cards while I had a more long-term value strategy with 6 endgame scoring cards and a small boosterbuck engine with state-nil law. I was up the entire game when considering endgame cards, and despite all this we had a very close in-game score and my 6 endgame scoring cards netted me 43 points compared to their 1 card giving 30. You can see the replay here:
https://boardgamearena.com/archive/repl ... s=86610938;
this was obviously a standout game for analytics nerd since my opponent had an unusually high number of border recruits, but even in an average game it will score 17+ points (4 recruits) with huge upside making it far and away the highest value card in the game in terms of pure points, and it's not close. It is unique in the endgame cards in giving 3 points per desired item rather than all the other 4 EC cost endgame cards giving 2 and I can't see why. 2/BS recruit would make it much more inline with the others and less swingy. Perhaps it is more balanced in games with a higher player count but every game I see it in in 2-player it is kingmaking. Many of my arena games where I am able to snag this card I win by over 100 points. What are your experiences with the card?
I'm Andrewsmile, and if you've played at least a few real-time games we've probably played each other. I have the most games played of everyone but the developer and have a pretty high winrate- I'm 43-5 (I only play 2 player) and I lost my first game, had an unfortunate d/c, and the other 3 games have been lost to 1 card and 1 card only. In my latest game, my opponent found analytics nerd in their hand in the final turn of the game and scored a whopping 35 points with the card (5 for placement + 10 border recruits) and beat me by just 4 points after being behind all game. They had a very board-focused strategy with 2 recruit discounters, 4 EC generators, some travel helpers, and no other end game scoring cards while I had a more long-term value strategy with 6 endgame scoring cards and a small boosterbuck engine with state-nil law. I was up the entire game when considering endgame cards, and despite all this we had a very close in-game score and my 6 endgame scoring cards netted me 43 points compared to their 1 card giving 30. You can see the replay here:
https://boardgamearena.com/archive/repl ... s=86610938;
this was obviously a standout game for analytics nerd since my opponent had an unusually high number of border recruits, but even in an average game it will score 17+ points (4 recruits) with huge upside making it far and away the highest value card in the game in terms of pure points, and it's not close. It is unique in the endgame cards in giving 3 points per desired item rather than all the other 4 EC cost endgame cards giving 2 and I can't see why. 2/BS recruit would make it much more inline with the others and less swingy. Perhaps it is more balanced in games with a higher player count but every game I see it in in 2-player it is kingmaking. Many of my arena games where I am able to snag this card I win by over 100 points. What are your experiences with the card?