Thanks for the update! The new logs are much better, especially turn based. And I'm happy games aren't always "50% done" anymore, but reflect how many columns are done. Appreciated!
Can't Stop update
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Re: Can't Stop update
thats a big update
looking forward to trying out the new variants
Re: Can't Stop update
Thanks for the update and for the automatic advance when you have no choice.
Even better if you can regroup the buttons, because, especially on mobile, I am always down the screen to choose, up the screen to continue or stop
Even better if you can regroup the buttons, because, especially on mobile, I am always down the screen to choose, up the screen to continue or stop
Re: Can't Stop update
Well done, ufm, on both the updates and taking the initiative to finally help a long-standing but neglected game on BGA.
My online gaming group has actually been playing the "forced movement variant" for years but manually, so we will now retire our penalty box!
We actually play in a "first person to two wins" tournament on a weekly basis, which reminds me of Lucky Numbers and their tournament option. I'll add that as a suggestion in bugs, but we find it really reveals the better players over the course of the games played.
My online gaming group has actually been playing the "forced movement variant" for years but manually, so we will now retire our penalty box!
We actually play in a "first person to two wins" tournament on a weekly basis, which reminds me of Lucky Numbers and their tournament option. I'll add that as a suggestion in bugs, but we find it really reveals the better players over the course of the games played.
Re: Can't Stop update
I can do something like this: https://imgur.com/a/OyGCmhU
I'm not sure how users would react though.
I was allowed to add only official 3 variants designed by Sid Sackson.haoleboy wrote: ↑03 February 2025, 16:53 We actually play in a "first person to two wins" tournament on a weekly basis, which reminds me of Lucky Numbers and their tournament option. I'll add that as a suggestion in bugs, but we find it really reveals the better players over the course of the games played.
Lucky Numbers has a 'Tournament mode' variant in the rulebook. Can't Stop doesn't.
If you want variants not in the official rulebook to be added as well, please contact the publisher instead.
- Polarbear790
- Posts: 7
- Joined: 03 December 2022, 20:37
Re: Can't Stop update
I like the new animation! Thanks.
Re: Can't Stop update
I definitely think that this would be no improvement.ufm wrote: ↑04 February 2025, 02:07 I can do something like this: https://imgur.com/a/OyGCmhU
I'm not sure how users would react though.
Also I think that the request was to group the buttons to choose the dice combination and the buttons to Continue/Stop closer together. This would avoid scrolling on mobile and save a lot of mourse movements on PC.
Different suggestion: It would be fabulous if a double click on the dice combination would mean "Take this combination and reroll". Or some other checkbox that results in an automatic reroll. I have no clear and specific idea of how to implement such a change, but keeping the dice choice and the Continue/Stop choice on such different positions of the board is indeed not ideal.
Thanks anyways for your great work, ufm! Good job!
Re: Can't Stop update
Ok, added an experimental preference option for compact mobile layout.euklid314 wrote: ↑04 February 2025, 10:37I definitely think that this would be no improvement.ufm wrote: ↑04 February 2025, 02:07 I can do something like this: https://imgur.com/a/OyGCmhU
I'm not sure how users would react though.![]()
Also I think that the request was to group the buttons to choose the dice combination and the buttons to Continue/Stop closer together. This would avoid scrolling on mobile and save a lot of mourse movements on PC.
Sorry, I don't think this would yield a good result.euklid314 wrote: ↑04 February 2025, 10:37 Different suggestion: It would be fabulous if a double click on the dice combination would mean "Take this combination and reroll". Or some other checkbox that results in an automatic reroll. I have no clear and specific idea of how to implement such a change, but keeping the dice choice and the Continue/Stop choice on such different positions of the board is indeed not ideal.
Double click is very prone to misclick issues, and I can't see this being used enough to add this as a separate preference option.
Re: Can't Stop update
Why is there 3 minutes plus on the clock to start? I find this is a game that takes very little thinking time (relative to others that start out with less time). I think it encourages (or enables) people to step away, or just change windows, between turns knowing that they have a few minutes.