Conceding the Game expected ediquette

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xspuipuke
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Joined: 13 July 2021, 16:51

Re: Conceding the Game expected ediquette

Post by xspuipuke »

True, thanks for pointing that out. Might be one reason people concede, although, in my experience it's usually not the beginner type players who concede.
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sprkly
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Joined: 07 November 2016, 20:10

Re: Conceding the Game expected ediquette

Post by sprkly »

Perhaps there is a solution where instead of conceding--there could be an option of "Pass all remaining turns" that way the person that wants to be done can be done, and the person who is trying to finish can also finish?
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foxracing13
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Joined: 19 December 2024, 02:43

Re: Conceding the Game expected ediquette

Post by foxracing13 »

KoalaFox wrote: 05 May 2025, 18:01 Can we go back to 3 player so we don't have to keep enduring the "no fair, my opponent conceded" posts.
3 player , colonies, random map.

The dream
charliec247
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Joined: 06 June 2024, 05:55

Re: Conceding the Game expected ediquette

Post by charliec247 »

KoalaFox wrote: 05 May 2025, 18:01 Can we go back to 3 player so we don't have to keep enduring the "no fair, my opponent conceded" posts.
But then we'd have to endure the kingmaking posts

You can't win sometimes
andrea-in-den
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Joined: 06 April 2024, 05:56

Re: Conceding the Game expected ediquette

Post by andrea-in-den »

I think conceding is fine. The winning player still gets the win and (if anything) only misses out on running up the score.
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ChesterDeBester
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Re: Conceding the Game expected ediquette

Post by ChesterDeBester »

xspuipuke wrote: 05 May 2025, 23:16
RoyalRook wrote: 05 May 2025, 18:30 Time is the most precious commodity in the world, conceding saves times and allows more games to be played. Conceding a losing position should be more commonly practiced. Even if it's just the final sequence, it adds up over your gaming life.
And yet, passing gets you the same result.
This is incorrect. You can't start a new live game until your current one ends. Also, if you have final greenery to place, you can't move on with your life either.

Let's turn it around though? What's the point of playing on? There are no awards for having the highest average score per game, since Terraforming Mars is a game with varying lengths and no hard time limit. Arena is competitive play, not recreative play. So the goal is to achieve a win, not play two unnecessary generations "because I want to see my engine in it's full glory".
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xspuipuke
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Re: Conceding the Game expected ediquette

Post by xspuipuke »

I try not to tell others what arena is for or not. If my opponent wants to run their engine, why not, let them. I can pass. And if final greenery placement comes, I can pass again. Two clicks, big deal. But the same applies the other way round: If my opponent wants to concede, they should. No one is forced to do it one way or the other.

I‘m not playing real time ever so, obviously, what I say does not apply to that. In real time play, I whole-heartedly agree that conceding is the way to go.
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RoyalRook
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Re: Conceding the Game expected ediquette

Post by RoyalRook »

xspuipuke wrote: 09 May 2025, 20:19 I try not to tell others what arena is for or not. If my opponent wants to run their engine, why not, let them. I can pass. And if final greenery placement comes, I can pass again. Two clicks, big deal. But the same applies the other way round: If my opponent wants to concede, they should. No one is forced to do it one way or the other.

I‘m not playing real time ever so, obviously, what I say does not apply to that. In real time play, I whole-heartedly agree that conceding is the way to go.
It's always good, understanding when you are beat is a skill 2. You save elo by conceding early b/c your opponent only get to farm you from the progress %; in turn free you up(time/energy) to farm other players. It's ALWAYS GOOD with correct read, end of discussion.

On a side note this is what most people don't appreciate in 3p as well. Understanding you can't always win is super important. If two players with equal skill compete in the same season, the one who understand when to concede(for 3p going for 2nd) will win. If you don't understand that, it's just mean that you are not on the level.
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ChesterDeBester
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Re: Conceding the Game expected ediquette

Post by ChesterDeBester »

RoyalRook wrote: 09 May 2025, 21:15
xspuipuke wrote: 09 May 2025, 20:19 I try not to tell others what arena is for or not. If my opponent wants to run their engine, why not, let them. I can pass. And if final greenery placement comes, I can pass again. Two clicks, big deal. But the same applies the other way round: If my opponent wants to concede, they should. No one is forced to do it one way or the other.

I‘m not playing real time ever so, obviously, what I say does not apply to that. In real time play, I whole-heartedly agree that conceding is the way to go.
It's always good, understanding when you are beat is a skill 2. You save elo by conceding early b/c your opponent only get to farm you from the progress %; in turn free you up(time/energy) to farm other players. It's ALWAYS GOOD with correct read, end of discussion.

On a side note this is what most people don't appreciate in 3p as well. Understanding you can't always win is super important. If two players with equal skill compete in the same season, the one who understand when to concede(for 3p going for 2nd) will win. If you don't understand that, it's just mean that you are not on the level.
That's a very smart sounding response, except for the fact that progress % has no impact on the ELO-changes. Cool story though! It's only a factor when someone quits a game, which is why quitting a game gives an additional penalty.
FrankJones
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Re: Conceding the Game expected ediquette

Post by FrankJones »

I am so utterly lost. In 3p, how does "knowing when to concede" translate to a higher likelihood of winning Arena? Can anyone shed some light on this for me please? I was not aware "concede" is even an option in 3p games.
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