How about increasing this inactivity limit?
I also noticed this older post discussing the issue about the limit of a few hours after turning a real time game to turn based. Real Time/no time limit games getting cancelled after a break - is that normal or is it a bug?
This happends when you change a real-time game into a turn based after agreement for all players.
Problem is that if you are going to play some big and heavy lenghty board games, that you wanna play fast with friends, or with some random people. But sometimes you doesn't finish that game and there's a good option to turn it to turn based. Problem is that if you need to shut down because you need to sleep or work, 4 hours or so doesn't cut it. But setting it to atleast 12 hours should allow your to take an action within that time frame.
I think this need a change. There is some lengthy games, such as Barrage, Maracaibo and many other lengthy games this feature is handy and there will be some new games that could take as long as almost half the day to finish which could need this break mechanics to work because sometimes you won't be able to finish it in one sitting and continuing the next day or weekend would be desirable option. Most likely many games would wrap up quickly in the next day, or perhaps within a few days or next weekend.
Game being shut down due to inactivity while you sleep or until the next day is really annoying. These games is going to be played to finish in most cases.
I also noticed this older post discussing the issue about the limit of a few hours after turning a real time game to turn based. Real Time/no time limit games getting cancelled after a break - is that normal or is it a bug?
This happends when you change a real-time game into a turn based after agreement for all players.
Problem is that if you are going to play some big and heavy lenghty board games, that you wanna play fast with friends, or with some random people. But sometimes you doesn't finish that game and there's a good option to turn it to turn based. Problem is that if you need to shut down because you need to sleep or work, 4 hours or so doesn't cut it. But setting it to atleast 12 hours should allow your to take an action within that time frame.
I think this need a change. There is some lengthy games, such as Barrage, Maracaibo and many other lengthy games this feature is handy and there will be some new games that could take as long as almost half the day to finish which could need this break mechanics to work because sometimes you won't be able to finish it in one sitting and continuing the next day or weekend would be desirable option. Most likely many games would wrap up quickly in the next day, or perhaps within a few days or next weekend.
Game being shut down due to inactivity while you sleep or until the next day is really annoying. These games is going to be played to finish in most cases.