I learned through experience, that the rematch button does not automatically switch the player sides. Instead the sides are governed by the settings of the previews game, randomly or with fixed sides the setup stays identical.
Does anybody know, why this behavior was implemented?
Secondly, sometimes one sided gets wiped out early, that is, loses all supply flags. This renders this side absolutely useless. But the system does not declare an auto victory and does not allow conceding if not 50 % of the game are past. Which leads to some humiliating pass button pushing.
Can’t be done nothing to smoothen the experience?
Does anybody know, why this behavior was implemented?
Secondly, sometimes one sided gets wiped out early, that is, loses all supply flags. This renders this side absolutely useless. But the system does not declare an auto victory and does not allow conceding if not 50 % of the game are past. Which leads to some humiliating pass button pushing.
Can’t be done nothing to smoothen the experience?