Kicking players from games

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Fuchur
Posts: 126
Joined: 20 May 2016, 22:45

Re: Kicking players from games

Post by Fuchur »

FrankJones wrote: 13 January 2026, 10:32
Tyler1986 wrote: 13 January 2026, 10:08
Jellby wrote: 13 January 2026, 09:04
It's not about punishing for the sake of punishing, but there needs to be some negative consequence so that you'll pay more attention next time.
Thanks, but I'm able to learn without having any negative consequences.

Personally, I think there's a big difference between someone who just doesn't play anymore with no sign of coming back any time soon and a premium player who is playing every day with a perfect reputation being offline for a few hours (anyone who checks my profile can figure that out easily). Therefore, the consequences for running out of time should also be different.
Why not just make your moves within the allotted time?

If your opponent is low on time and makes a hasty and possibly bad move because of not wanting to go over the time limit, how is it fair for you to them go a few hours over the time limit and not expect to get kicked from the game?

Even on fast turn-based settings, we start with plenty of clock. I don't really understand why some players allow the clock to get so low that this even becomes a problem in the first place.
We've discussed this before, over and over again.

Do you play multiplayer turn-based games ?

Do you have a real life (eating/sleeping/working/...) where you aren't able to check BGA for several hours at a stretch ?

If you do you will have recognized that there are sometimes bad constellations where are the other players can play within a few hours but it becomes your turn systematically just after you left BGA. This is difficult to predict as you usually don't know where the other players live and when they will generally play (i had once a player in my time-zone who made his moves around 3 in the morning).
In this situation you won't be able to make more than one move/day and therefor run out of time in a few days (unless you're in a "slow" game).

So you will say : You should stick to slow games if you aren't able to meet the contract you subscribed to (= willing to get up and check BGA at three in the morning :mrgreen: ).
Why isn't this a good decision ?
Because :
  • Premium-Players searching for others to play would have to wait longer until their table completes
  • Players searching to join would have to wait longer until they find a "slow" table
  • BGA would have less tables played/time unit; some players might stop financing the site because it takes an eternity to complete a table for their favorite game
FrankJones
Posts: 2446
Joined: 30 June 2024, 00:24

Re: Kicking players from games

Post by FrankJones »

Fuchur wrote: 14 January 2026, 21:01
FrankJones wrote: 13 January 2026, 10:32
Tyler1986 wrote: 13 January 2026, 10:08

Thanks, but I'm able to learn without having any negative consequences.

Personally, I think there's a big difference between someone who just doesn't play anymore with no sign of coming back any time soon and a premium player who is playing every day with a perfect reputation being offline for a few hours (anyone who checks my profile can figure that out easily). Therefore, the consequences for running out of time should also be different.
Why not just make your moves within the allotted time?

If your opponent is low on time and makes a hasty and possibly bad move because of not wanting to go over the time limit, how is it fair for you to them go a few hours over the time limit and not expect to get kicked from the game?

Even on fast turn-based settings, we start with plenty of clock. I don't really understand why some players allow the clock to get so low that this even becomes a problem in the first place.
We've discussed this before, over and over again.

Do you play multiplayer turn-based games ?

Do you have a real life (eating/sleeping/working/...) where you aren't able to check BGA for several hours at a stretch ?

If you do you will have recognized that there are sometimes bad constellations where are the other players can play within a few hours but it becomes your turn systematically just after you left BGA. This is difficult to predict as you usually don't know where the other players live and when they will generally play (i had once a player in my time-zone who made his moves around 3 in the morning).
In this situation you won't be able to make more than one move/day and therefor run out of time in a few days (unless you're in a "slow" game).

So you will say : You should stick to slow games if you aren't able to meet the contract you subscribed to (= willing to get up and check BGA at three in the morning :mrgreen: ).
Why isn't this a good decision ?
Because :
  • Premium-Players searching for others to play would have to wait longer until their table completes
  • Players searching to join would have to wait longer until they find a "slow" table
  • BGA would have less tables played/time unit; some players might stop financing the site because it takes an eternity to complete a table for their favorite game
I didn't realize we've discussed this before. Maybe I have a memory problem.

A player who has a "real life" that conflicts with playing fast-turn based games should not sign up for fast-turn-based games. Doing so anyway and then expecting the world to accommodate their real-life issues is a bit much.

I don't need to get up at 3 in the morning to avoid running out of time. If I play fast turn based, there is a 12 hour window of my choosing during which the clock does not run. So, I'm generally awake when the clock is running.

IN slow turn-based games, I only need to make a move or two a day to avoid any issues. And if "real life" gets in the way sometimes, well, we get 4 time jokers a year.
Fuchur
Posts: 126
Joined: 20 May 2016, 22:45

Re: Kicking players from games

Post by Fuchur »

FrankJones wrote: 14 January 2026, 22:30 A player who has a "real life" that conflicts with playing fast-turn based games should not sign up for fast-turn-based games. Doing so anyway and then expecting the world to accommodate their real-life issues is a bit much.

I don't need to get up at 3 in the morning to avoid running out of time. If I play fast turn based, there is a 12 hour window of my choosing during which the clock does not run. So, I'm generally awake when the clock is running.
Most people do have to do some other things besides sleeping, working for instance. Perhaps you don't have to or you're paid for hanging out on BGA ?

Perhaps i haven't read the conditions of BGA thoroughly enough -- is there written somewhere that you have to be retired ?
IN slow turn-based games, I only need to make a move or two a day to avoid any issues. And if "real life" gets in the way sometimes, well, we get 4 time jokers a year.
As i've explained in my previous post a bad constellation can prevent you from doing more than one move/day without any "real life" interfering on your side.
FrankJones
Posts: 2446
Joined: 30 June 2024, 00:24

Re: Kicking players from games

Post by FrankJones »

Fuchur wrote: 17 January 2026, 23:09
FrankJones wrote: 14 January 2026, 22:30 A player who has a "real life" that conflicts with playing fast-turn based games should not sign up for fast-turn-based games. Doing so anyway and then expecting the world to accommodate their real-life issues is a bit much.

I don't need to get up at 3 in the morning to avoid running out of time. If I play fast turn based, there is a 12 hour window of my choosing during which the clock does not run. So, I'm generally awake when the clock is running.
Most people do have to do some other things besides sleeping, working for instance. Perhaps you don't have to or you're paid for hanging out on BGA ?

Perhaps i haven't read the conditions of BGA thoroughly enough -- is there written somewhere that you have to be retired ?
IN slow turn-based games, I only need to make a move or two a day to avoid any issues. And if "real life" gets in the way sometimes, well, we get 4 time jokers a year.
As i've explained in my previous post a bad constellation can prevent you from doing more than one move/day without any "real life" interfering on your side.
Then don't sign up for games that require more than one move per day. Easy solution to a non-existent problem.

My personal circumstances are none of your business, but if you knew them, you might feel bad about being rude to me.
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tbhp
Posts: 716
Joined: 16 April 2025, 00:35

Re: Kicking players from games

Post by tbhp »

The bad constellation thing can happen to anyone, even social hermits. People don't always know when there's gonna be stuff happening in their life. So that's like saying no one should play turn based.
FrankJones
Posts: 2446
Joined: 30 June 2024, 00:24

Re: Kicking players from games

Post by FrankJones »

If something goes wrong, most of the time the opponent won't expel someone. I don't. I message them asking them if something is preventing them from keeping up with the game.

Worst case scenario, I collectively abandon the game.

IF the opponent does expel someone, it's really not that big of a deal. Life goes on, and obviously life had more important things going on that minus 10 Karma and minus some Elo.

And, yeah, if people have lives that are so hectic that making one move a day is not possible, then play 1 move per two days. That allows for a 3 day time bank. Many of my games are with that setting (even though I prefer fast-turn-based), and often we play as though it's fast turn based, but still allows each player that extra leeway if needed.
FrankJones
Posts: 2446
Joined: 30 June 2024, 00:24

Re: Kicking players from games

Post by FrankJones »

You all know it's also possibly to play "friendly mode" with no timer, right?

There are numerous ways to avoid running out of time in a game. It's no one else's fault if someone chooses to ignore all those options.
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BarnardsStar
Posts: 544
Joined: 02 January 2021, 02:41

Re: Kicking players from games

Post by BarnardsStar »

FrankJones wrote: 18 January 2026, 11:55 obviously life had more important things going on that minus 10 Karma and minus some Elo.
I think we could all do with bearing this in mind. A “bad constellation” (Ursa Major? Ophiuchus?) happens, and the penalty is really pretty minor. Do I wish there were some way of telling BGA “my family member is in the hospital and I shouldn’t be penalized for that”? Well, of course. But there’s no reasonable way to verify such things, and ultimately the penalty is pretty small. Recovering the rep with 10 rounds of Can’t Stop or Lucky Numbers is pretty quick, and regaining the ELO takes just a few games (though admittedly if it’s a few games of Churn or TI4 that might take a while).

If it happens on the regular, that’s a different story and may require creative thinking on the part of the person who is having a “bad galaxy.” (Is that the next step up from constellation in this metaphor? I have no idea.)
Fuchur
Posts: 126
Joined: 20 May 2016, 22:45

Re: Kicking players from games

Post by Fuchur »

FrankJones wrote: 18 January 2026, 07:55 Then don't sign up for games that require more than one move per day. Easy solution to a non-existent problem.
You didn't read (or didn't understood what i wrote) : In doing so everybody is losing : The person who opened the table will have to wait longer for completion, BGA will have less tables filled/time unit and i will have less tables to choose from.
My personal circumstances are none of your business, but if you knew them, you might feel bad about being rude to me.
Sorry, i haven't noticed that i was rude. There are lots of reasons why someone might be able to stay all day on the site (retired, jobless, ...) and some are harder to live with than others. Just wondering that it seems normal that everybody here on this site should be able to react over a full 12 hours period.
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BarnardsStar
Posts: 544
Joined: 02 January 2021, 02:41

Re: Kicking players from games

Post by BarnardsStar »

Fuchur wrote: 18 January 2026, 20:00 Sorry, i haven't noticed that i was rude.
Replying with sarcasm, which you do a lot, can certainly be seen as rude.
Fuchur wrote: 17 January 2026, 23:09 Perhaps you don't have to or you're paid for hanging out on BGA ?

Perhaps i haven't read the conditions of BGA thoroughly enough -- is there written somewhere that you have to be retired ?
Like that. That right there (twice in a row!) is what I’m pretty sure FrankJones is referring to.
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