Hello,
I wanted to get clarification on when releasing a premium game to Beta. I worked on a game that is in Alpha, and the publisher of the game wants it to be released as a premium game with revenue share. BGA already is ready to release it to Beta, but the Publisher is asking me what is a "common" percentage for myself (as the coder and maintainer of the game) to receive in the revenue share.
Since this is my first time working on a revenue share game, I am not sure. What is a common percentage to receive as the game programmer?
Also, how exactly does this work? Is it the responsibility of the publisher to send me a percentage of what they receive each month?
Or does BGA automatically take an agreed percentage and send that to me each month? Also, is this a check that BGA sends to me each month?
Thank you for any clarification, just trying to get all the facts here.
I wanted to get clarification on when releasing a premium game to Beta. I worked on a game that is in Alpha, and the publisher of the game wants it to be released as a premium game with revenue share. BGA already is ready to release it to Beta, but the Publisher is asking me what is a "common" percentage for myself (as the coder and maintainer of the game) to receive in the revenue share.
Since this is my first time working on a revenue share game, I am not sure. What is a common percentage to receive as the game programmer?
Also, how exactly does this work? Is it the responsibility of the publisher to send me a percentage of what they receive each month?
Or does BGA automatically take an agreed percentage and send that to me each month? Also, is this a check that BGA sends to me each month?
Thank you for any clarification, just trying to get all the facts here.