Meeplelowda wrote: ↑27 May 2026, 06:29
tbhp wrote: ↑27 May 2026, 04:26
When playing turn based, the flow is never going to be continuous anyway.
So what? This is another way to say what furchur said, which is basically if you aren't playing real-time, then you shouldn't care AT ALL how long a game takes. A turn-based game spread out over 5 weeks is a subjectively different experience than one spread out over three months. We are allowed to prefer one over the other.
100%. I've played 2 tables of the same game at the same time and gotten them confused (as Frank has also described). That was frustrating to me, so I don't do it anymore. It's not the same as a tv show, and even so, tv shows typically have recaps to hit the important points from previous episodes just in case you've forgotten. Even movies in series do certain things to ensure that people who may not have seen the original still understand who everyone is and what's going on.
But, I can happily watch multiple TV shows at once, or read multiple books. I expect I'd find it somewhat confusing to read two copies of the same book at the same time (unlikely, but hey, let's say book and audiobook, or even book and movie adaptation). This is different though, as books/movies/tv is all linear stories. Games are highly branching and two games could either be very different or almost the same. In the latter case, confusion will be higher. Some people are ok with that. A majority of people in this thread seem to not be.
BarnardsStar wrote: ↑27 May 2026, 07:17
tbhp wrote: ↑27 May 2026, 02:23
it appears like you never were that invested in the first place.
Why is “being invested” a requirement here? These are board games. People can and will accord them different levels of importance, and that’s okay no matter what you, tbhp, may believe.
Frankly I’m finding it kind of offensive for you to tell us we all have to treat board games with the same level of holy import that you do, no matter how unusual your worldview is, when you don’t have the slightest inclination to understand other people’s points of view. E.g., they say they don’t want to engage in multiple instances of the same game at the same time, and you say
that is unusual and you dismiss it out of hand as
not my problem, it’s your problem… when the things that
you have problems with are supposed to be everybody’s problems? You don’t see the hypocrisy here?
Yeah, that's the thing. tbhp's opinions are facts, people who hold opposing ones are inferior in some way. Those people lack empathy, they have a poor attention span. They're not just making different, equally valid choices, they are WRONG. I have also attempted to point out the hypocrisy in their arguments before, but tbhp will just tell you that it's not hypocritical, because their opinion is so much more important and valid than the opposing one (ie. the pain of having a game end early will destroy a person, but having to play slower than you signed up for is just mildly annoying). And I think most people would say that neither thing is particularly horrible (first world problems), which is just used as an argument to say, well, you don't understand how bad my issue can feel and you've acknowledged yours isn't that bad, ergo mine is worse and you should defer to my opinion. It's a non-winnable position, no matter which way you turn. I acknowledge I've been here before and I probably should know better. But then, I also don't mind some healthy debate. Sadly, I'm not sure the debate is all that healthy and at some point I'll probably just step away again.
What floors me is that in terms of behaviour, I tend to agree with tbhp. If a player is playing at a slower speed than I signed up for, but they are playing moves regularly, I will likely continue the game. I dislike players who boot opportunistically (when that position is relatively clear - ie. maybe they allowed a time overage to go on for a while, but then booted when it became obvious they would lose if the game completed), or quickly (ie. within a few hours of someone going over time), and I may red thumb them on that basis. My perspective on games here is that I'd prefer to play them, so even if someone signs up for my 4 turns/day table and plays at roughly 1 turn/day, I'll probably let them.
Where tbhp and I differ is in terms of our tolerance for others to make different choices. If someone makes different choices to me (that are reasonable - and again, that becomes a subjective context that tbhp will love to leverage and claim all things they don't like are unreasonable), that's fine. That doesn't make that someone a terrible person, just different. That may make them someone I don't want to play with and red thumb. That's fine too - they're still not a terrible person, they're just someone I don't want to play with because we view how play should happen differently.
The other point is that while I will accept someone playing slower than expected but still regularly, where I do kick is where players seem to have vanished. They're now 3-4 days in the red. Usually they've either not made any moves or maybe only a few. And having had several RL friends join BGA and do this to me, and I've had the opportunity to go ask them, hey, what happened? And they tell me, yeah, sorry, they just forgot about it, and I suspect that in a majority of cases, that's what happens. Occasionally, I'll probably hit a false positive - there was a thread recently where someone went into hospital unexpectedly and was kicked from all their games. Which isn't great, but usually when such a person posts on the forums, I usually see people offering to play games with them to help them recover their reputation. There are ways out of such a situation if you've been unfairly put in it, and for the rest, it's probably a reasonable punishment.
teallite wrote: ↑27 May 2026, 02:24
That's all, that's it. You may kick, you may not kick. The official stance of BGA on running out of time is that they don't have a stance. Players decide. And since players think differently about that matter, we'll have many many more thread to come about this issue.
As others have said, the fact that being kicked from a game is punitive, the fact that you get a screen that pops up to tell you "Ooops! You did something you shouldn't have and here's some tips on how to be a good player who doesn't do that again" (as people on forums have also complained about) would suggest that the BGA stance is that people shouldn't be exceeding their timers. I think it's more a point that some people will accept people exceeding their timers, so they made it a player decision so those who wanted to could continue the game (which I appreciate, as I wouldn't want to play with auto-booting - but again, some people do and I don't see that as a problem to offer as a choice).