Edge case

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mynameis7
Posts: 3
Joined: 19 May 2025, 22:33

Edge case

Post by mynameis7 »

Although in real game this is not likely gonna happen, the 3-4 player main board can be filled by 10 workers such that no more workers could be placed. What would happen then?
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jordijansen
Posts: 249
Joined: 09 March 2023, 19:32

Re: Edge case

Post by jordijansen »

I don't believe it to be possible if you also consider mountain spaces, while those cost 1 resource to place on (and potentailly you don't have that, so there is an exception in the rules for this (and also implemented on BGA)):

Code: Select all

In very rare cases, when the only available space(s)
for your Crew member to be placed are Mountain hex(es), and
you do not possess any 1 resource to cover the cost, you may
place your Crew member on the Mountain(s) without paying
the cost.
mynameis7
Posts: 3
Joined: 19 May 2025, 22:33

Re: Edge case

Post by mynameis7 »

It is definitely possible. Of course I already considered mountain spaces.
I don't know how to upload a picture here. It is a bit hard to describe, but I'll try my best.

1-6 on left board:
1: 2 fruit 1 coral
2: 2 fruit (1 step on mountain) (between '3 fruit' and '2 fruit 1 mushroom')
3: 1 mushroom (1 step on mountain)
4-6: use rotational symmetry of 1-3

7,8 on mid board:
7: 1 mushroom
8: 1 flower (1 step on mountain))

9,10 on top-right:
9: 1 coral 1 flower
10: 1 fruit 1 mushroom (1 step on mountain) (from the x time-token then go down)
jordijansen wrote: 15 May 2026, 13:42 I don't believe it to be possible if you also consider mountain spaces, while those cost 1 resource to place on (and potentailly you don't have that, so there is an exception in the rules for this (and also implemented on BGA)):

Code: Select all

In very rare cases, when the only available space(s)
for your Crew member to be placed are Mountain hex(es), and
you do not possess any 1 resource to cover the cost, you may
place your Crew member on the Mountain(s) without paying
the cost.
User avatar
jordijansen
Posts: 249
Joined: 09 March 2023, 19:32

Re: Edge case

Post by jordijansen »

Yes, you're right. I've tried it out in a test game with 4 players: https://snipboard.io/Zstq9I.jpg

This isn't covered in the rules. BGA currently prevents further workers from being placed. This could result in a situation where players are unable to take any action if:
- They haven't placed all their workers, so they are not allowed to recharge.
- If they can't play any cards
- If they can't complete any achievements

While this is highly theoratical, and involves a lot of sub-optimal placements I think it wont happen too many times in "real" games.

Nevertheless, I've asked the publisher for clarification.
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purplejordan
Posts: 5
Joined: 04 April 2023, 00:54

Re: Edge case

Post by purplejordan »

Any response?

I very much doubt it would ever happen given how bad some of those spaces are and how many mountains are covered, as well as the odds of nobody recharging before a 12th crew is placed down.

But I still think it’s a cool situation to see placed out! I imagine you would be allowed to recharge early in that situation, I’m not sure what else would be fair, except maybe allowing an overlap with one of your own crew members?
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jordijansen
Posts: 249
Joined: 09 March 2023, 19:32

Re: Edge case

Post by jordijansen »

It's highly unlikely to happen, but if it does happen, we concluded it should be:
- If the player can take a different action (play cards or complete an achievement), they must choose that.
- If they can't take a different action, their entire turn is skipped.
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